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#604 Value of salvage units in scenario resolution does not match that in hangar afterwards

Stable
open
Accepted
2016-01-20
2014-11-09
Anonymous
No

Unit costs shown in the right hand panel are incorrect (they are a fraction of the real unit costs) even if the unit is at full hp

Discussion

  • Pheonix Rising

    Pheonix Rising - 2014-11-10

    They show should be showing the correct cost based on the sell value and quality of the unit. To verify, check the HQ options for what the quality multiplier is, check the units actual quality (new units are always D), the multiply the cost of a new purchase by the quality multiplier. This should give you the cost in the panel.

    So it would be New X Quality = Sell value

     
  • Anonymous

    Anonymous - 2014-11-11

    Hmm, i didnt see the quality anywhere, then realised it was hidden under the "status" filter. It looks like almost everything is automatically D quality because i have maintainenance checks turned off and the ATB rules sheet doesnt explain how you are supposed to increase the quality if you have the checks turned off...

     
  • Anonymous

    Anonymous - 2014-11-11

    Okay i changed the D quality modifier to 1.0 and the unit is undamaged, but the sale price still does not match up with the actual unit price...

    Also the post battle salvage prices are inaccurate. The unit view lists one price, the "total value salvaged (Mercs) is another price and the actual price listed in the hangar is a third price.

     
  • Dylan Myers

    Dylan Myers - 2014-11-12

    In your screenshot, the upper right portion is from what program? Since you're obscuring most of the screen I can't tell.

     
  • Dylan Myers

    Dylan Myers - 2014-11-12
    • Resolution: None --> Accepted
    • Milestone: Undetermined --> Development
     
  • Anonymous

    Anonymous - 2014-11-12

    They are all screencaps from mek HQ. The upper right "unit view" is from the "view unit" button in the salvage screen.

     
  • Dylan Myers

    Dylan Myers - 2014-11-12

    Okay, I'll be looking into this as I get back into the development swing.

     
  • Taharqa

    Taharqa - 2015-08-03
    • Milestone: Development --> Stable
     
  • Taharqa

    Taharqa - 2015-08-18

    I will look into this. In prior versions, the value of some units may have been inflated because their value was calculated before the roll to determine whether damaged parts were destroyed. In the current release this should no longer be a problem, but in the screenshot shown it doesn't look like there is any damaged equipment anyway except maybe the two JJs which wouldn't explain the price differential I think.

     
  • Taharqa

    Taharqa - 2015-08-18
    • labels: --> salvage compensation, cost, scenario resolution
    • assigned_to: Taharqa
     
  • Taharqa

    Taharqa - 2015-08-18
    • summary: 0.3.6 hangar bug --> Value of salvage units in scenario resolution does not match that in hangar afterwards
     
  • Alex

    Alex - 2016-01-20
    • assigned_to: Taharqa --> Dylan Myers
     

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