Originally proposed by BattleMaster on the forums:
http://megamek.info/forums/index.php?topic=1289.0
"I've been fiddling around with the BV2 balancing system lately, and I finally managed to get something to work in MegaMek. From the Battletech forums, I learned that instead of adding offensive and defensive BV together, they should be computed as a geometric mean as presented on the Battletech forums and now here: BV = 2 * (OBV * DBV) ^ 0.5"
Added with [r9997].
I had to make a small change, however. In some cases it's possible for the geometric mean to produce a BV of 0. This happens on units that either have no armor or no weapons, which makes OBV or DBV 0. In this case, it reverts back to the official BV calculation.
Related
Commit: [r9997]
Thank you for implementing this feature, Deric! I'm glad that you caught the zero BV calculation - I had no idea!
I just tested the latest build with this patch in, and the option doesn't seem to be working. I deleted units.cache and restarted MegaMek with the option enabled, but the BV calculation didn't change for any unit.
I tried this option, and the unit BV updates for units already added to the player's army list, but doesn't change in the unit selection dialog box.