Tried to make movement a bit less dumb - e.g. going *around* obstacles - but gave up after struggling to work out the algorithm. Calculating a (near) optimal route seemed non-trivial. Need help with this.
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Tried to make movement a bit less dumb - e.g. going *around* obstacles - but gave up after struggling to work out the algorithm. Calculating a (near) optimal route seemed non-trivial. Need help with this.