Re: [Maya2osg-users] Skinning submitted
Status: Alpha
Brought to you by:
jtaibo
From: PP CG <pp...@cg...> - 2011-10-22 15:07:40
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Hi, its Config::instance() -> getArgBool( "-linearWorkingUnits" ) of course, anyway, its done. Cheers, PP > @J-S, I added the setting for applying the Unit reacalculation called > "Linear Working Units" under general. In the Plug In you can grab them > with Config::instance() -> getArgBool( "-computeShadows" ). I suggest > you apply them there where you need the recalculation and ignore all > animation stuff, I'll work on that later. |