Re: [Maya2osg-users] Null pointer check for createGeometry
Status: Alpha
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From: Jean-Sébastien G. <jea...@cm...> - 2011-10-13 20:29:30
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Hi Peter, > Would it be possible for you to pass me a simple .ma file of such a case > ? Am curious, have never seen such thing, according to me a PolyShape > has always at least one triangle. Please don't take this wrong in terms > of not trusting you, I really just wonder how this could be possible, > and would like to see such a case, thx. I honestly have no idea how this could happen, I have a model that does it, made by one of our artists. It seems like nonsense to me too, but hey, it's what I got... I'll send you the model directly, it's a 3.5MB ma file without textures. I hope it will reproduce the issue. In any case, the createGeometry() function has a check at the beginning that returns NULL. If a function can conceivably return NULL, you have to check it in the caller right? Thanks, J-S -- ______________________________________________________ Jean-Sébastien Guay jea...@cm... http://www.cm-labs.com/ http://whitestar02.dyndns-web.com/ |