Re: [Maya2osg-users] Matrix exported does not obey units set in Maya
Status: Alpha
Brought to you by:
jtaibo
From: Jean-Sébastien G. <jea...@cm...> - 2011-06-29 23:39:58
|
Hi Javier, > What is the difference in configuring meters as the units in Maya > configuration instead of just considering that the units are meters no > matter what Maya has in its config? It has an influence when you import files coming from other 3D packages, in particular CAD applications. Those file formats generally specify which units they are in, and if your own scene is built using millimeters (but assuming one unit is a meter) then it won't match the imported file. There may be other implications too. But in short, I think we should probably do it right in the plugin, because we cannot predict how users will have configured Maya. At the very least we can apply a scale at the top of the graph, but I think it would be better to export with the configured units, otherwise examining the file will be confusing (why is this box 200 meters wide? Oh it's really 2 meters wide if I take into account the scale at the root of the graph...) I'm not suggesting you do anything about it. I'll work on it. I just wanted to know if anyone had encountered this before, and now I know why not :-) J-S -- ______________________________________________________ Jean-Sebastien Guay jea...@cm... http://www.cm-labs.com/ http://whitestar02.dyndns-web.com/ |