Re: [Maya2osg-users] Texture processing
Status: Alpha
Brought to you by:
jtaibo
From: Javier T. <jav...@gm...> - 2011-06-18 20:29:59
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Hi J-S, I tested two of these scene files (the third is in Maya 2012 format) in Maya 2011 and Maya2OSG compiled with NVTT. It works perfectly for me with these options. Actually, I think I always use these three options. Are you using Maya 2012? Is the plug-in compiled with or without NVTT? Regards, On Fri, Jun 17, 2011 at 8:13 PM, Jean-Sébastien Guay <jea...@cm...> wrote: > On 17/06/2011 2:05 PM, Jean-Sébastien Guay wrote: >> Hi Javier, >> >>> I assume you want then to export bump/normal maps without shaders. >>> It should be relatively easy modifying shader.cpp to export them like >>> filetexture.cpp does. >> >> Well, we use normal maps and I just don't want the embedded GLSL. I >> guess I could keep GLSL checked, and post-process the loaded file to >> remove any osg::Program. >> >>> However, I usually have these three options checked in the GUI and I >>> haven't experienced any crash by now... have you got a lightweight >>> scene to reproduce this bug? >> >> I've attached a screenshot to show you which 3 options I mean, and the >> zip containing my scene (very small). If those 3 options are checked >> like in the screenshot, Maya crashes when I press Export. If I uncheck >> one of those (any one) it doesn't. >> >> J-S > > Argh, message was too big for the list, I'll resend privately. Sorry. > > J-S > -- > ______________________________________________________ > Jean-Sebastien Guay jea...@cm... > http://www.cm-labs.com/ > http://whitestar02.dyndns-web.com/ > > ------------------------------------------------------------------------------ > EditLive Enterprise is the world's most technically advanced content > authoring tool. Experience the power of Track Changes, Inline Image > Editing and ensure content is compliant with Accessibility Checking. > http://p.sf.net/sfu/ephox-dev2dev > _______________________________________________ > Maya2osg-users mailing list > May...@li... > https://lists.sourceforge.net/lists/listinfo/maya2osg-users > -- Javier Taibo |