Re: [Maya2osg-users] Texture processing
Status: Alpha
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From: Jean-Sébastien G. <jea...@cm...> - 2011-06-16 13:54:03
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Hi Javier,
> No, I mean the parsing is not implemented AT ALL :)
OK, I understand now :-)
> That's great. If you don't have NVTT installed yet, could you please
> test it before and after installing NVTT? This way we verify that both
> sections of the code are fine.
Without nvtt there doesn't seem to be a change by default.
I see the default is copyTextures=true and texturePath=. , but I don't
see any textures in the directory of the exported file, and the file
still contains absolute paths to the textures, is this normal? I thought
with copyTextures=true, it was supposed to copy the textures to
texturePath (where "." I assume means the same directory as the exported
file?), and set the path to textures to be relative in the exported .osg
file, but that doesn't seem to happen.
I'll wait for confirmation on this before testing with nvtt.
Thanks,
J-S
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Jean-Sebastien Guay jea...@cm...
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