Re: [Maya2osg-users] Texture processing
Status: Alpha
Brought to you by:
jtaibo
From: Javier T. <jav...@gm...> - 2011-06-16 08:13:16
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Hi J-S, On Thu, Jun 16, 2011 at 3:59 AM, Jean-Sébastien Guay <jea...@cm...> wrote: > Hi Javier, > >> What do you guys think about all this stuff? Suggestions? Comments? >> Criticisms? Opinions? ... > > All this sounds good. When you say "What is still not implemented is the > parsing of these options", you mean they're not stored in the Maya > settings? Are they settable in the plugin GUI? No, I mean the parsing is not implemented AT ALL :) The options are not stored in Maya settings, they are not settable in the plug-in GUI, not even in the command-line parameters, they are absolutely hardwired. They are currently set in the config.cpp initialization. This part of the work is in the to-do list. That's why I was asking Peter about the state of the new config system. But I suppose he is busy this days. > For maxTextureSize, is there a way to keep it unset (no maximum)? I > think we'll probably want to set it, but still, it would be nice if it > was possible to keep this open. Of course! There is no problem, setting 0 as maxTextureSize removes the limit. >> J-S, can you test this new code is working for you? I think the >> problems you commented in your last messages should be fixed. > > I'll compile tomorrow when I get to work. I currently have only 32-bit > NVTT installed, so I'll have to install the 64 bit version to be able to > compile the plugin for my 64-bit version of Maya, but that should be quick. That's great. If you don't have NVTT installed yet, could you please test it before and after installing NVTT? This way we verify that both sections of the code are fine. Regards, -- Javier Taibo |