Re: [Maya2osg-users] Version.h header and out-of-source builds
Status: Alpha
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jtaibo
From: Javier T. <jav...@gm...> - 2011-06-15 22:00:45
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Committed! On Wed, Jun 15, 2011 at 11:53 PM, Jean-Sébastien Guay <jea...@cm...> wrote: > Hi Javier, > >> Don't worry about this file. I am changing the texture processing in >> Maya2OSG, though I still haven't finished the changes. > > Well the problem is that for now, this file doesn't compile at all for > out-of-source builds. So perhaps you can check in the modified file I > sent, while we wait for your other changes? > > For the other change, that's fine, if this code doesn't even exist > anymore :-) > > J-S > -- > ______________________________________________________ > Jean-Sebastien Guay jea...@cm... > http://www.cm-labs.com/ > http://whitestar02.dyndns-web.com/ > > ------------------------------------------------------------------------------ > EditLive Enterprise is the world's most technically advanced content > authoring tool. Experience the power of Track Changes, Inline Image > Editing and ensure content is compliant with Accessibility Checking. > http://p.sf.net/sfu/ephox-dev2dev > _______________________________________________ > Maya2osg-users mailing list > May...@li... > https://lists.sourceforge.net/lists/listinfo/maya2osg-users > -- Javier Taibo |