Re: [Maya2osg-users] Small mistake in filetexture
Status: Alpha
Brought to you by:
jtaibo
From: Javier T. <jav...@gm...> - 2011-06-15 21:13:03
|
As I said in my previous message, I am changing this code, so maybe the mistake was already corrected (and some new mistakes added :) I would ask you to wait until I commit the new texture code and test it. I really appreciate it. Regards, On Wed, Jun 15, 2011 at 10:10 PM, Jean-Sébastien Guay <jea...@cm...> wrote: > Hi guys, > > I made a small mistake in filetexture.cpp when I made modifications. > Basically, in some cases the filename of the normal map would stay empty and > be used as such. > > See the attached file for the fix. > > Thanks, > > J-S > -- > ______________________________________________________ > Jean-Sebastien Guay jea...@cm... > http://www.cm-labs.com/ > http://whitestar02.dyndns-web.com/ > > ------------------------------------------------------------------------------ > EditLive Enterprise is the world's most technically advanced content > authoring tool. Experience the power of Track Changes, Inline Image > Editing and ensure content is compliant with Accessibility Checking. > http://p.sf.net/sfu/ephox-dev2dev > _______________________________________________ > Maya2osg-users mailing list > May...@li... > https://lists.sourceforge.net/lists/listinfo/maya2osg-users > > -- Javier Taibo |