Re: [Maya2osg-users] Discussion of next changes
Status: Alpha
Brought to you by:
jtaibo
From: Peter W. <pp...@cg...> - 2011-05-19 16:48:45
|
Hi, one observation from my side ... >> Also, I see on various (all?) Maya objects there is a Notes field at the >> bottom of the property editor. Perhaps special things could be added >> there, and that should be exported in the OSG node descriptions too? > This is the generic description Peter was talking about, but I see > cleaner to use a custom string attribute for writing OSG descriptions > in it, because the Notes can be already used by the artists or the > scenes you are working with, and that could introduce confusion or be > a source of problems. What do you think? > I notice two camps of interest, but you can proof me wrong. Javier, you don't like cluttering the notes field, J-S wants to use as much of maya as is available, includeing the notes field, and me, I'd prefere the notes field as well. What about giving both the options, so the user of the plug-In can decide. The ovehead for the plug-in should be minimal: Search for attribute osgDescription, if found put its content into corresponding osg::Node Parse the notes field for <osgDescription> ... </osgDescription>, add all content between the Keywords to corresponding osg::Node All of us would be sattisfied, and Javier, I promise you I'll create a beautiful UI for you :-) What do you guys think about that ? Cheers, PP |