Re: [Maya2osg-users] Discussion of next changes
Status: Alpha
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From: Jean-Sébastien G. <jea...@cm...> - 2011-05-19 14:49:09
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Hello Peter, Javier,
> So, yes, we can add a String Attribute to a Maya Node, maya2osg would
> search for it, and add its contrent to the apropriate osg description.
> It should be only one, as generic as possible. When you add such an
> Attribute, its a one liner in the Attribute Editor. If you wanna add
> multiple Values like, you need to do itsimilar to this way:
> strength(value);offset(value);falloff(value);rad(value);
Where will I see these attributes in Maya? Are they already exported in
the OSG node descriptions? If not, how do I access them in the C++
plugin code to export them?
Also, I see on various (all?) Maya objects there is a Notes field at the
bottom of the property editor. Perhaps special things could be added
there, and that should be exported in the OSG node descriptions too?
Thanks in advance,
J-S
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Jean-Sebastien Guay jea...@cm...
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