[Maya2osg-users] Maya2osg submissions?
Status: Alpha
Brought to you by:
jtaibo
From: Jean-Sébastien G. <jea...@cm...> - 2011-05-04 16:33:37
|
Hello, I have started looking at Maya2osg to be part of our content creation pipeline. Currently we have a quite complex pipeline which involves multiple tools, and requires intervention from both artists and programmers to get the right results. In trying to simplify this, the option of an export plugin which would export the models in a form that will be directly usable by our engine is being investigated, and for that Maya2OSG is a good starting point. I have made some fixes to make it compile with the "implicit ref_ptr<T> to T* conversion" setting turned off (we turn this off in our builds of OSG so that our code is backwards-compatible). The changes are just the addition of some .get()s. How do you prefer to get the changes? Do I send them to this list as whole files similar to OSG's submission guidelines, or do you prefer diffs? I'll be looking at making other improvements to the plugin which you'll hopefully approve of. I'll discuss these when I start making them. Thanks in advance, and good work on the plugin, J-S -- ______________________________________________________ Jean-Sebastien Guay jea...@cm... http://www.cm-labs.com/ http://whitestar02.dyndns-web.com/ |