Thread: [Maya2osg-users] Small changes for Maya 2012 x64
Status: Alpha
Brought to you by:
jtaibo
From: Jean-Sébastien G. <jea...@cm...> - 2011-05-25 20:15:50
Attachments:
CMakeLists.txt
|
Hi Javier, I've installed Maya 2012 x64 at home (I was on Maya 2011 x86 at work, but will be using 2012 x64 soon there too) and I had to make a small modification to make the install phase install to the right place. Seems Maya 2012 x64 appends "-x64" to the user directory name, i.e. it's ...MyDocuments/maya/2012-x64 instead of ...MyDocuments/maya/2012 I wonder if the Linux version does the same, and for that fact if the 2011 x64 version does it also... I have only access to 2011 x86 and 2012 x64, both on Windows, so I could only compare those two. For now I've put the added code inside the IF(WIN32) block, and kept the Linux behavior the same as it was before. Maybe you could test on 2011 x64 on Windows if you have access to that? Thanks, J-S -- ______________________________________________________ Jean-Sebastien Guay jea...@cm... http://www.cm-labs.com/ http://whitestar02.dyndns-web.com/ |
From: Javier T. <jav...@gm...> - 2011-05-25 23:02:53
|
Hi J-S, Thanks for the changes. I don't have a Maya license in Linux, I have installed just to test that it compiles, but I can't launch it :) Anyway, I'll let it as it is now. It is committed to svn trunk. If someone tries it in Linux and doesn't work, we can change it easily. Regards, On Wed, May 25, 2011 at 10:15 PM, Jean-Sébastien Guay <jea...@cm...> wrote: > Hi Javier, > > I've installed Maya 2012 x64 at home (I was on Maya 2011 x86 at work, but > will be using 2012 x64 soon there too) and I had to make a small > modification to make the install phase install to the right place. Seems > Maya 2012 x64 appends "-x64" to the user directory name, i.e. it's > > ...MyDocuments/maya/2012-x64 > > instead of > > ...MyDocuments/maya/2012 > > I wonder if the Linux version does the same, and for that fact if the 2011 > x64 version does it also... I have only access to 2011 x86 and 2012 x64, > both on Windows, so I could only compare those two. For now I've put the > added code inside the IF(WIN32) block, and kept the Linux behavior the same > as it was before. Maybe you could test on 2011 x64 on Windows if you have > access to that? > > Thanks, > > J-S > -- > ______________________________________________________ > Jean-Sebastien Guay jea...@cm... > http://www.cm-labs.com/ > http://whitestar02.dyndns-web.com/ > > ------------------------------------------------------------------------------ > vRanger cuts backup time in half-while increasing security. > With the market-leading solution for virtual backup and recovery, > you get blazing-fast, flexible, and affordable data protection. > Download your free trial now. > http://p.sf.net/sfu/quest-d2dcopy1 > _______________________________________________ > Maya2osg-users mailing list > May...@li... > https://lists.sourceforge.net/lists/listinfo/maya2osg-users > > -- Javier Taibo |
From: Jean-Sébastien G. <jea...@cm...> - 2011-05-26 00:17:42
|
Hi Javier, > Thanks for the changes. I don't have a Maya license in Linux, I have > installed just to test that it compiles, but I can't launch it :) Did you verify that the scripts get dropped in the right place, for both 32 and 64 bit builds on Linux? Do they use a similar scheme of adding "-x64" for the user dir when it's the 64 bit version of Maya? My changes don't change anything to compilation, only installation of the scripts and icons (whatever goes into the user dir). > Anyway, I'll let it as it is now. It is committed to svn trunk. If > someone tries it in Linux and doesn't work, we can change it easily. Great, thanks! J-S -- ______________________________________________________ Jean-Sebastien Guay jea...@cm... http://www.cm-labs.com/ http://whitestar02.dyndns-web.com/ |
From: Javier T. <jav...@gm...> - 2011-05-26 07:56:30
|
Hi J-S, On Thu, May 26, 2011 at 2:17 AM, Jean-Sébastien Guay <jea...@cm...> wrote: >> Thanks for the changes. I don't have a Maya license in Linux, I have >> installed just to test that it compiles, but I can't launch it :) > > Did you verify that the scripts get dropped in the right place, for both > 32 and 64 bit builds on Linux? Do they use a similar scheme of adding > "-x64" for the user dir when it's the 64 bit version of Maya? I took a look at Linux Maya installation and it's the same naming as in Windows, with the -x64 postfix. I already fixed it in svn/trunk. As I said, I cannot test, but it seems to install everything in the right place. AFAIK, there is no Maya 32 bit Linux version. -- Javier Taibo |
From: Jean-Sébastien G. <jea...@cm...> - 2011-05-26 13:18:27
|
Hi Javier, > I took a look at Linux Maya installation and it's the same naming as > in Windows, with the -x64 postfix. I already fixed it in svn/trunk. As > I said, I cannot test, but it seems to install everything in the right > place. Great, as you said when someone wants to use it on Linux we'll know for sure. > AFAIK, there is no Maya 32 bit Linux version. Interesting, good to know. Thanks, J-S -- ______________________________________________________ Jean-Sebastien Guay jea...@cm... http://www.cm-labs.com/ http://whitestar02.dyndns-web.com/ |