I planned to program a 3DMax ASE loader as the first way to load 3D models in MaxinLab. I have not previous experience in this kind of programming and it's for sure that I'll have to spend some time on it, but maybe it can be a new interesting project to sourceforge. Let the time decide it.
MaxinLab want to say "thank you" to James Hastings-Trewlet (http://planetpixelemporium.com) to let us use his beautiful planets textures in our solar system simulator example.
We wanted a place in Internet to MaxinLab, so we bought the domain maxinlab.org and started to program the site.
It will hosted here in SourceForge.net.
Today we started to upload our first program files to subversion. At this moment,the source code uploaded is in a pre-alpha stage, so don't expect much.