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Commit Date  
[r117] by abergsten
2007-12-03 11:43:42 Tree
[r116] by yu_vsp
2007-12-03 11:33:44 Tree
[r115] by yu_vsp
2007-12-03 11:02:10 Tree
[r114] by balmermi

added mutationRange of the TimeAllocatorMutator as a config parameter

2007-12-03 10:56:52 Tree
[r113] by balmermi

added mutationRange of the TimeAllocatorMutator as a config parameter

2007-12-03 10:54:17 Tree
[r112] by mrieser

deleted, there is another file with just differs in the capitalization of the filename.

2007-12-03 10:14:34 Tree
[r111] by mrieser

nodes are inactive by default. this is okay, as they will be activated as soon as a vehicle enters a buffer, and as long as vehicles cannot start in buffers, all is well.

2007-12-02 20:39:42 Tree
[r110] by mrieser

Bugfix: link is set inactive in finishInit(). Otherwise, it could happen that links got not correctly activated when a new iteration started.

2007-12-02 20:38:37 Tree
[r109] by mrieser

adding NUMBER_OF_THREADS to output, the parameter itself was already available for some while

2007-12-02 20:36:43 Tree
[r108] by mrieser

Optimization: Links can now be inactive if there are only parked vehicles, but they have to register themselves in QueueSimulation.setActivationLink() so they are activated again at the right time when a vehicle wants to depart. Using a LinkedList (Queue-Interface) instead of an ArrayList for QueueLink.vehQueue, this seems to speed up things a little bit. Removed synchronized-statements in QueueLink, as the QueueSim is still single-threaded. Got rid of QueueLink.buffercount in favor QueueLink.buffer.size(). Other smaller code cleanups.
The order of events changed in the OnePercentBerlin10sTest, because the links with only parked vehicles are now activated/deactivated and are thus in an other order in the internal QueueNetworkLayer.simLinksArray. But if the old and new events-files are sorted, they are equal.
The changes reduce the execution time of OnePercentBerlin10sTest to about 60% of the time before.

2007-12-01 22:46:43 Tree
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