From: Jeremy O'D. <je...@o-...> - 2004-01-31 00:26:12
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On Wednesday 28 January 2004 10:06 pm, John Hunter wrote: > I just finished reorganizing the backend code. The most significant > change is that backends no longer derive their own figures. Figures > now derive from Artist and are totally backend independent. All the > GUI functionality formerly in FigureBackend, is now in a new class > FigureCanvasBackend, which does Rendererer installation, GUI event > handling, etc... For GUI classes, FigureCanvasBackend should derive > from a widget you can insert into a widget container. > > FigureManagerBackend is initialized with a canvas. The attribute name > canvas is standardized across backends. > > So the containment is manager contains canvas contains figure. > > The importance of these changes is > > 1) Backend switching is now perfected since figure instances contain > *no* backend specific information - of course mainloops will prevent > switching between gtk and wx > > 2) This enables a backend to render to any other non interactive > backend (eg, PS saves from GTK or WX). More importantly, it > enables us to have a sophisticated image backend (eg agg which > supports alpha and antialiased drawing http://www.antigrain.com/) > or gd (which is getting better all the time) and render to the GUI > from the image - see attachment below. > > In other words, instead of each GUI implementing their own drawing > and dealing with fonts and rotation and window extents etc, all > this can be relegated to a single high quality image backend and > the GUI canvas updated from the image. Since we're already doing > double buffered drawing, there would be no little or no additional > performance hit. > > All at once this buys us font standardization across GUI backends, > arbitrary text rotation across GUI backends, and pixel for pixel > compatibility across GUI backends. I think it's an idea worth > serious consideration, so please weigh in. This is something to shoot for, but worth bearing in mind that it will probably become quite tricky to maintain across the supported platforms. As we stood a couple of weeks ago, Matplotlib worked on Linux (all backends), Windows (at least wx, and non-GUI backends except GD), Mac (I believe) and probably most other platforms. I know that GD is not very easy to make work on Windows, and I worry that if Matplotlib starts to have large numbers of external dependencies, it will reduce the overall attractiveness of the library. > It would probably entail some specialized C code to move images > from the image backend to the GUI canvas for speed. I've > implemented a proof of concept GTK backend called GTK2. It uses > GD for drawing the image. It's slow, because I use python to > transfer the image, but it works. And note it is only 80 lines of > code (matplotlib.backends.backend_gtk2), which shows how easy it > is to plug an arbitrary image renderer into an arbitrary GUI > backend under the new framework. As before, you can also export > PS and EPS from this backend. C code, in particular, can be tricky to write in an optimal way across platforms (e.g. Mac/Sparc are big-endian, X86 is little endian, making fast bit blitting routines potentially tricky when used in conjunction with a multiple set of backends. If we can find a truly cross-platform way to render to a bitmap, which is actively developed and supported on multiple platforms, then this would be great - my worry is that we end up discovering that GTK, wx, Tk and so on are actually the closest thing we have to this. > If you want to try this out, you'll need gdmodule-0.51 (and the GD > dependencies described at > http://matplotlib.sourceforge.net/backends.html#GD). gd lib has > recently added clipping and antialiased line drawing. I've > patched the 0.51 gdmodule wrapper to add support for this and will > email the maintainer the patch when I get some time. In the mean > time, just replace _gdmodule.c in the 0.51 distro with the file > I'm attaching below. I worry that all of the above sounds rather negative, and it isn't meant to be. However, (unlike most other Matplotlib users) my main target platform in Windows - force of working necessity :-( - and I don't want to get left out of the party... However, if we can find the right way to do this, it would be an excellent solution. > This CVS update breaks WX (sorry Jeremy!). Since Jeremy is otherwise > occupied :-), I'll try and port WX tomorrow. > > For those of you using matplotlib in GUI apps, the new setup requires > some minor (one liner) API changes -- see embedding_in_gtk.py for an > example and the CVS file API_CHANGES for more info |