From: Ryan N. <rne...@gm...> - 2015-04-16 12:18:41
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Tom, Thanks for the code. As it was given, I had to change `blit=True` in the `FuncAnimation` call in order to get this to work in a regular Qt backend. It did not work with the nbagg backend; however, if I used this code it works fine: #### %matplotlib nbagg import numpy as np import matplotlib.pyplot as plt import matplotlib.animation as animate class Testing(object): def __init__(self, ): self.fig = plt.figure() array = np.random.rand(4,5) array = np.zeros((4,5)) self.pc = plt.pcolor(array, edgecolor='k', linewidth=1.)#, animated=True) self.pc.set_clim([0, 1]) self.points = [plt.scatter(np.random.rand(), np.random.rand())]#, animated=True)] def update(self, iter_num): array = np.random.rand(4*5) self.pc.set_array(array) for point in self.points: point.set_offsets([np.random.rand(), np.random.rand()]) #return (self.pc, ) + tuple(self.points) test = Testing() ani = animate.FuncAnimation(test.fig, test.update, interval=250, blit=False, frames=50) plt.show() #### Also this code solves the problem I was having with several scatter points being displayed upon multiple runs of the same code cell. I wasn't familiar with the "animated" keyword, and it is not well documented yet. Can you give me a quick explanation of what it is doing? Ben: thanks for the hint about the _stop() method. I might look into that for my example. Thank you all for your assistance. Things are working pretty much as I need now! Ryan On Sun, Apr 12, 2015 at 9:24 AM, Thomas Caswell <tca...@gm...> wrote: > You can > > > ``` > > #import matplotlib > > #matplotlib.use('nbagg') > > #%matplotlib nbagg > > import numpy as np > > import matplotlib.pyplot as plt > > import matplotlib.animation as animate > > > class Testing(object): > > def __init__(self, ): > > self.fig = plt.figure() > > array = np.random.rand(4,5) > > array = np.zeros((4,5)) > > self.pc = plt.pcolor(array, edgecolor='k', linewidth=1., > animated=True) > > self.pc.set_clim([0, 1]) > > self.points = [plt.scatter(np.random.rand(), np.random.rand(), > animated=True)] > > > def update(self, iter_num): > > array = np.random.rand(4*5) > > self.pc.set_array(array) > > for point in self.points: > > point.set_offsets([np.random.rand(), np.random.rand()]) > > > return (self.pc, ) + tuple(self.points) > > > > test = Testing() > > ani = animate.FuncAnimation(test.fig, test.update, interval=10, > blit=False, frames=50) > > plt.show() > > ``` > > note the addition of the `set_clim` line in the `__init__` method. > > > You can also update the scatter artist in-place. The other changes will > make it a bit for performant if you use bliting (which does not work with > nbagg currently) > > Sorry I missed that part of the question first time through. > > Tom > > On Sun, Apr 12, 2015, 08:31 Ryan Nelson <rne...@gm...> wrote: > >> Tom, >> >> Thanks for the links. It does seem like fragments of my problem are >> addressed in each of those comments, so I guess I'll have to wait for a bit >> until those things get resolved. For now, I can just tell my students to >> restart the IPython kernel each time they run the animation, which isn't >> that hard. It's too bad that there isn't a 'stop' method now, but it's good >> to hear that it isn't a completely terrible idea. >> >> I do still need help with Question #3 from my original email, though, >> because it affects both the Qt and nbagg backends, and it is a bit of a >> show stopper. I can't quite understand why initializing a pcolor(mesh) with >> random numbers makes it possible to update the array in an animation, but >> if you use all zeros or ones, it seems to be immutable. >> >> Ryan >> >> On Sat, Apr 11, 2015 at 8:35 PM, Thomas Caswell <tca...@gm...> >> wrote: >> >>> Ryan, >>> >>> I have not looked at your exact issue yet, but there seems to be some >>> underlying issues with animation and nbagg which we have not tracked down >>> yet. See: >>> >>> https://github.com/matplotlib/matplotlib/pull/4290 >>> https://github.com/matplotlib/matplotlib/issues/4287 >>> https://github.com/matplotlib/matplotlib/issues/4288 >>> >>> Running until a given condition is an interesting idea, but I think that >>> means the animation objects needs to have a public 'stop' method first! >>> >>> Tom >>> >>> On Fri, Apr 10, 2015 at 3:00 PM Ryan Nelson <rne...@gm...> >>> wrote: >>> >>>> Good afternoon, all! >>>> >>>> I'm really digging the nbagg backend, and I'm trying to use it to make >>>> an animation. As the subject suggests, though, I'm having some issues with >>>> these features. I'm using Python 3.4, Matplotlib 1.4.3, and IPython 3.1. >>>> Below is a small code sample that emulates my system. The pcolor call can >>>> be substituted for pcolormesh, and I see the same behavior. (Sorry this is >>>> a bit long. I tried to break it up as best as possible.) >>>> >>>> ############# >>>> #import matplotlib >>>> #matplotlib.use('nbagg') >>>> #%matplotlib nbagg >>>> import numpy as np >>>> import matplotlib.pyplot as plt >>>> import matplotlib.animation as animate >>>> >>>> class Testing(object): >>>> def __init__(self, ): >>>> self.fig = plt.figure() >>>> array = np.random.rand(4,5) >>>> #array = np.zeros((4,5)) >>>> self.pc = plt.pcolor(array, edgecolor='k', linewidth=1.) >>>> self.points = [plt.scatter(np.random.rand(), np.random.rand())] >>>> >>>> def update(self, iter_num): >>>> array = np.random.rand(4*5) >>>> self.pc.set_array(array) >>>> for point in self.points: >>>> point.remove() >>>> self.points = [plt.scatter(np.random.rand(), np.random.rand())] >>>> >>>> test = Testing() >>>> animate.FuncAnimation(test.fig, test.update, interval=1000, blit=False) >>>> plt.show() >>>> ############### >>>> >>>> 1. As is, this code runs fine with a Qt backend. It also runs fine as a >>>> first call in a notebook if the `show` call is commented out and the >>>> `%matplotlib` line is uncommented. However, if the `show` call is left in >>>> and the `matplotlib.use` call is uncommented, then the pcolor array >>>> changes, but the scatterpoint only shows on the first update and then >>>> disappears forever. What is the difference between these two invocations? >>>> >>>> 2. With the `%matplotlib` magic uncommented and `show` removed, the >>>> first invocation of this as a cell works fine. Closing the figure (with the >>>> red X) and running the cell again shows two scatter plot points. Running it >>>> a third time shows three scatter plot points. If you call `plt.clf` in the >>>> next cell, I get a series of errors as follows: >>>> _____ >>>> ERROR:tornado.application:Exception in callback <bound method >>>> TimerTornado._on_timer of <matplotlib.backends.backend_nbagg.TimerTornado >>>> object at 0x7f894cb10f98>> >>>> Traceback (most recent call last): >>>> File "/usr/lib64/python3.4/site-packages/tornado/ioloop.py", line >>>> 976, in _run >>>> return self.callback() >>>> File >>>> "/usr/lib64/python3.4/site-packages/matplotlib/backend_bases.py", line >>>> 1290, in _on_timer >>>> ret = func(*args, **kwargs) >>>> File "/usr/lib64/python3.4/site-packages/matplotlib/animation.py", >>>> line 925, in _step >>>> still_going = Animation._step(self, *args) >>>> File "/usr/lib64/python3.4/site-packages/matplotlib/animation.py", >>>> line 784, in _step >>>> self._draw_next_frame(framedata, self._blit) >>>> File "/usr/lib64/python3.4/site-packages/matplotlib/animation.py", >>>> line 803, in _draw_next_frame >>>> self._draw_frame(framedata) >>>> File "/usr/lib64/python3.4/site-packages/matplotlib/animation.py", >>>> line 1106, in _draw_frame >>>> self._drawn_artists = self._func(framedata, *self._args) >>>> File "<ipython-input-2-f9290d8f6154>", line 22, in update >>>> point.remove() >>>> File "/usr/lib64/python3.4/site-packages/matplotlib/artist.py", line >>>> 139, in remove >>>> self._remove_method(self) >>>> File "/usr/lib64/python3.4/site-packages/matplotlib/axes/_base.py", >>>> line 1479, in <lambda> >>>> collection._remove_method = lambda h: self.collections.remove(h) >>>> ValueError: list.remove(x): x not in list >>>> ______ >>>> Why does this happen? Is there a way to close the animation cleanly? >>>> >>>> 3. If I uncomment the `np.zeros` call, the pcolor array never updates >>>> irrespective of the backend. I see the same behavior with `np.ones` as >>>> well, even if the dtype is set to `float`. Is there are a way to start with >>>> a all-zero pcolor that allow dynamic updates? >>>> >>>> 4. I'd like to be able to have the animation run until a certain >>>> condition is met. Is there a way to code a clean break for the animation? >>>> >>>> >>>> As always, any help is most appreciated! >>>> >>>> Ryan >>>> >>>> >>>> >>>> >>>> >>>> ------------------------------------------------------------ >>>> ------------------ >>>> BPM Camp - Free Virtual Workshop May 6th at 10am PDT/1PM EDT >>>> Develop your own process in accordance with the BPMN 2 standard >>>> Learn Process modeling best practices with Bonita BPM through live >>>> exercises >>>> http://www.bonitasoft.com/be-part-of-it/events/bpm-camp-virtual- >>>> event?utm_ >>>> source=Sourceforge_BPM_Camp_5_6_15&utm_medium=email&utm_ >>>> campaign=VA_SF_______________________________________________ >>>> Matplotlib-users mailing list >>>> Mat...@li... >>>> https://lists.sourceforge.net/lists/listinfo/matplotlib-users >>>> >>> >> |