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From: Derek T. <der...@gm...> - 2013-12-07 06:00:33
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Thanks Ben. I had tried turning off the shading but that makes it impossible to see the features of the surface. I ended up combining the surface values and resampling with scipy.interpolate.griddata so that I have a single surface. Derek On Fri, Dec 6, 2013 at 12:23 PM, Benjamin Root <ben...@ou...> wrote: > Shading is a bit complicated in plot_surface(). In your particular case, > it is simply shading based on the results of calculating the normal vector > of each facet on the surface. It then normalizes the shading it has to do > based on what it has to get the full dynamic. This is why your image looks > the way it does (plus, there might be an issue where the normals for one of > your pieces is pointed inward instead of outward, probably due to the order > of the datapoints for the surface). > > You can turn off shading altogether by simply passing shade=False as a > keyword argument to plot_surface(). > > I hope that helps! > Ben Root > > > > On Fri, Dec 6, 2013 at 12:43 PM, Derek Thomas <der...@gm...>wrote: > >> I have a surface that is defined in four distinct sections. The sections >> are continuous and at least C^1 smooth at the interface. When I plot this >> in 3D with matplotlib, each section is shaded differently. Is it possible >> to make the shading uniform? I have attached a figure. The main goal is >> to make this look like one continuous surface. Thanks, >> >> Derek >> >> >> ------------------------------------------------------------------------------ >> Sponsored by Intel(R) XDK >> Develop, test and display web and hybrid apps with a single code base. >> Download it for free now! >> >> http://pubads.g.doubleclick.net/gampad/clk?id=111408631&iu=/4140/ostg.clktrk >> _______________________________________________ >> Matplotlib-users mailing list >> Mat...@li... >> https://lists.sourceforge.net/lists/listinfo/matplotlib-users >> >> > |