From: Cyrille R. <cyr...@gm...> - 2015-03-13 16:12:27
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> > Kivy is all built on OpenGL, so it would probably be pretty > straightforward to generate teh image with AGG, then dump it to the screen > as an OpenGL texture. But it would be a bit sad to not take advantage of > OpenGL at all in that process. (and getting AGG to work with Kivy may be > less than trivial...) > > Note that vector graphics in OpenGL is a serious pain, but maybe Kivy has > some stuff to help? > > Also, the MPL back-end structure wasn't designed to push much of the > transforming, etc to the back -end, which is too bad, as that's what OpenGL > does well. > > But I'd still take a look at the work done to make a real OpenGL back-end > -- not sure how far that got, but worth a look. > > Or look at http://vispy.org/ -- and give up in MPL :-( -- or maybe not! > form teh vispy docs: > > "Vispy now ships a very basic and experimental OpenGL backend for > matplotlib." > > Yes, and we plan to work on this backend in the next few months. We might have a couple of GSoC students working partly on the OpenGL MPL backend and possibly on Kivy integration. |