From: Michael D. <md...@st...> - 2013-05-13 14:44:05
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Yeah -- I think it's a known bug (though not sure if it's in the tracker). The solution is probably to do something like the compound path rendering you (Phil) have experimented with, or, perhaps more easily, rendering without alpha to a temporary image buffer and then compositing it with alpha in a single step. Mike On 05/13/2013 10:14 AM, Benjamin Root wrote: > > > > On Mon, May 13, 2013 at 9:58 AM, Phil Elson <pel...@gm... > <mailto:pel...@gm...>> wrote: > > I can't work out if I'm having a brain block or it really can't be > done, but I'm trying to produce a pcolormesh with alpha without > the nasty edges seen in the attached image > > > The issue is that the quads are overlapping just slightly. Any > solution to this has to be to make them not overlap at all. This is > an old problem, to be sure. > > Ben Root > > > > > ------------------------------------------------------------------------------ > Learn Graph Databases - Download FREE O'Reilly Book > "Graph Databases" is the definitive new guide to graph databases and > their applications. This 200-page book is written by three acclaimed > leaders in the field. The early access version is available now. > Download your free book today! http://p.sf.net/sfu/neotech_d2d_may > > > _______________________________________________ > Matplotlib-devel mailing list > Mat...@li... > https://lists.sourceforge.net/lists/listinfo/matplotlib-devel |