From: Fernando P. <fpe...@gm...> - 2008-01-04 20:22:22
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On Jan 4, 2008 1:04 PM, Andrew Straw <str...@as...> wrote: > Excellent summary, Fernando -- are looking to burnish your visual > neuroscientist credentials? ;) Gotta start somewhere, no? :) Now I just have to convince the NSF it's true as well... Back to grant writing :) > > The other issue I recall is that the quality of openGL antialiasing is > > highly dependent on the video card and/or driver. While that may be > > OK for gamers, it's completely unacceptable IMO for scientific > > publication. > > > Granted, this page is getting a little dated, but here's what you get > with OpenGL: http://homepage.mac.com/arekkusu/bugs/invariance/HWAA.html Thanks, that's the link I was basically quoting from memory, which I'd read when you posted it a while ago. Great reference on this topic. Cheers, f |