The source code for the engine has just been released, check it out. You will need DirectX SDK 7.0 (www.microsoft.com/directx) and the CDX GDK Library (www.cdx.sk) for it to run. VC++ is also recommended, but since the project have yet to use any MFC, it should be usable by any win32 compiler.
The prealpha engine has just been release, well, the win32 binaries at least, source will follow soon. Keep in mind that this is a prealpha version, and nothing works except for the display and the scrolling.
Any suggestions are welcome.
Welcome to Master of Destiny, the revival of the classic Master of Magic. We are in planning stage and pre-alpha stage right now and we are looking to create a team of old fans and newcomers in the MoM world that all share a special interest in deep and challenging strategy turn-based games and a love for fantastic worlds filled with mythic creatures and magic.
We are specifically looking for a C++ Programmer that will work on the random map generator for the game. We are also looking for 2D and 3D artist that will work on the tilesets, the units and the GUI, with the tilesets being the priority. Look at the job page for more info, or e-mail me, Karhgath with any questions/requests. Any other inquiries are accepted too, as we need a strong team of programmers, designers and artists alike to achieve our goal.