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Commit Date  
[r361] by m0slevin

A few improvements and fixes
-Adding out-of-scope kernel panics; can't have kernel objects allocated on stack disappearing at runtime while in use! (more to come)
-Fix a bug in timers where double-starting a timer can mess up the global timer list
-Adding a timer start() method to restart an expired one-shot timer
-Fix a bug where removing a timer from the context of a one-shot timer callback could break timer expiry callbacks for other expired timers.

2016-06-21 02:26:32 Tree
[r360] by m0slevin

Attempt to get mono-derived FunkProgMono.exe building for cross-platform use.

2016-06-16 02:17:07 Tree
[r359] by m0slevin

Updated FunkProgMono for faster loads (115200+)

2016-06-16 01:38:48 Tree
[r358] by m0slevin

Optimizing write ack delay loop to enable faster loads at higher speeds (115200+ now possible)

2016-06-16 01:36:30 Tree
[r357] by m0slevin

Bugfixes and optimizations to bootloader. Works on 1284p.

2016-06-16 01:33:38 Tree
[r356] by m0slevin

-Removing unnecessary startup code on CM3 target
-Adding support for stack offset register on CM0 + CM3

2016-06-11 17:04:49 Tree
[r355] by m0slevin

Adding support for kernel callouts to mark3c

2016-06-11 16:59:30 Tree
[r354] by m0slevin

Adding KERNEL_USE_STACK_GUARD, which causes kernel panics when the current thread's stack is below a given threshold, prior to switching threads.

2016-06-10 00:27:09 Tree
[r353] by m0slevin

missed a couple of macro defines for stack growth.

2016-06-04 02:59:33 Tree
[r352] by m0slevin

Adding optional thread callouts on context switch -- useful for implementing CPU utilization functionalities.

2016-06-04 02:56:56 Tree
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