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From: Forrest C. <fo...@we...> - 2008-05-18 23:44:25
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Hi Peter, I'm forwarding your Aleph bug report to the development list, hopefully they can do something about it. And you can download fresh copies of Forge and Anvil from http:// trilogyrelease.bungie.org/ Hope this helps, -Forrest On May 18, 2008, at 4:41 PM, Peter Miller wrote: > Hi, > > After experimenting with the the Aleph One engine I've found > something that may be noteworthy, it may also be useless > information but I thought I'd pass it on anyway... > > In the initial email I sent you regarding Eternal X Omega, I > mentioned that after reloading a saved game after being killed that > the 'negative' space that wasn't used during game play would > flicker and retain the image of the loading screen. > In your response you stated that this was a problem with the > Aleph One engine; well I think I've figured out how to fix the > problem. (to a degree) > > 1. Remove the "loading.png" image file and let Aleph One > use the generic loading dialogue. > - or - > 2. Turn FSAA (Full Screen Anti-Aliasing) on in the advanced > graphics options for OpenGL in Aleph One. (x2 or x4) > > Step 2 is the preferred, however it does put more strain on > machines with lower VRAM > > The problem appears to be isolated to OpenGL as when using Software > Rendering the problem with the loading screen does not occur. > > - > > Also, where can I find map and tag editing software for Aleph One, > I tried to use Forge and Anvil, but my versions have been > corrupted... Is there a carbon version of either? > > Thanks. > > Regards, > > Peter. > > Get the name you always wanted with the new y7mail email address. -Forrest Cameranesi, Geek of All Trades "I am Sam. Sam I am. I do not like trolls, flames, or spam." |