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#505 Assert Fail: screen.cpp line 862

closed-invalid
nobody
Windows (83)
5
2009-11-23
2009-11-23
Tim Payne
No

Game was taking a long time to load. Alt-tabbed out, then clicked on the Aleph One window to bring it back and I got this error.

RenderOther/screen.cpp
Line: 862

Expression: false

Discussion

  • Tim Payne

    Tim Payne - 2009-11-23

    Happened again without any fancy window switching. Both times effigy was hosting. Different maps. Nothing extra.

     
  • Tim Payne

    Tim Payne - 2009-11-23
    • status: open --> closed-invalid
     
  • Tim Payne

    Tim Payne - 2009-11-23

    My fault. I was keeping both the stable build and the preview build in the same directory, so I could choose between them if I liked. After changing to OpenGL-shader this morning I switched back to the old build, which doesn't have that option. I assume it read the preference for the non-existent renderer and then crashed.

     

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