MAP3BSPC / News: Recent posts

MAP3BSPC v0.3 released!

Version 0.3 of map3bspc quake3 bsp compiler has been released. This version is an almost complete rewrite and features a whole horde of improvements in basic functionality including a new map parser, a new shader parser, support for PK3 files, and much more.

Posted by Heikki Sikanen 2003-09-12

MAP3BSPC v0.2 released!

The version 0.2 of MAP3BSPC has been released.
The bsp tree code has been completely rewritten. Visibility computation has been added.
Several file format compatibility issues have been fixed.

Posted by Heikki Sikanen 2003-08-01

MAP3BSPC v0.1 released!

The version 0.1 of MAP3BSPC has been released.
This version does the basics: it produces polygons from the geometry stored in a .map file, generates a BSP tree and stores it into a bsp-file.

Posted by Heikki Sikanen 2003-06-21

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