Light gun input in all games tested so far (T2, Zero
Point, Hit 'n Miss, etc) is still extremely erratic.
Targeting in the center of the screen seems accurate
(exception for T2), but as you transition to the outer
edges of the screen the cursor accelerates and
becomes very inaccurate.
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Please see:
https://sourceforge.net/forum/forum.php?
thread_id=895575&forum_id=268685
for more notes on the issue.
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Yeah, as I noted in that thread, it's because the lightgun
stuff is a total hack right now until I can get the real MAME
core code to act nice.
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No problem, just figured I'd move it out of the forums to an
actual bug. No rush, I have my PC gun until then ;)