After hiding GLQuake or QLQuakeWorld with
Command-H (which works very well) and then
returning to the game, the cursor arrow will
sometimes be locked on the screen.
A work-around is to hide again, then when coming
back to the game, drag the mouse off to the corner.
I suspect there'd be a way to hide the pointer
automatically when unhiding the game?
Mac OS X 10.1.5
Latest GLQ (1.1b3)
G4-450 512MB, ATI Rage 128 Pro
Logged In: YES
user_id=171509
Command-H works, but code was never specifically written for it - the
best way to hide GLQuake (on OSX or OS9) is to use the "Go To
MacOS Finder" command in the options menu.
I can't reproduce the cursor problem on my system (GF3 card), but I do
get an invalid buffer region in the HUD (a fix for this has already been
checked in)