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finished item sprites.bmp

finished item class
added getItemSprite(int index) ->PImage
items loading from inventory and dropping items is working

*TODO*
fix inventory item sprite offset to center
add inventory.addItem(color Info) // ignore r, use g & b to generate data and add to inventory in empty spot if spot open (if spot not open, inform and leave MAT data untouched, if open, additem, remove item data from pixel)

c0degh0st17 2012-10-30

changed /Lyfe Engine Files/Main Working Directory/Lyfe_2D_Game_Engine/Lyfe_2D_Game_Engine.pde
changed /Lyfe Engine Files/Main Working Directory/Lyfe_2D_Game_Engine/Object_types.pde
changed /Lyfe Engine Files/Main Working Directory/Lyfe_2D_Game_Engine/Special.pde
added /Lyfe Engine Files/Main Working Directory/Lyfe_2D_Game_Engine/data/ItemSprites.bmp
/Lyfe Engine Files/Main Working Directory/Lyfe_2D_Game_Engine/Lyfe_2D_Game_Engine.pde Diff Switch to side-by-side view
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/Lyfe Engine Files/Main Working Directory/Lyfe_2D_Game_Engine/Object_types.pde Diff Switch to side-by-side view
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/Lyfe Engine Files/Main Working Directory/Lyfe_2D_Game_Engine/Special.pde Diff Switch to side-by-side view
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