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added ItemSprites.bmp (not finished, only key)

added name loading for inventory screen from InventoryItems
added item dropping

*next task*
-item sprite loading
-active item overlay
-item use option (only facing up until later versions)

v0.0.2.9 (wow its going quick :D )

c0degh0st17 2012-10-30

changed /Lyfe Engine Files/Main Working Directory/Lyfe_2D_Game_Engine/Controls.pde
changed /Lyfe Engine Files/Main Working Directory/Lyfe_2D_Game_Engine/Lyfe_2D_Game_Engine.pde
changed /Lyfe Engine Files/Main Working Directory/Lyfe_2D_Game_Engine/Object_types.pde
changed /Lyfe Engine Files/Main Working Directory/Lyfe_2D_Game_Engine/Special.pde
changed /Lyfe Engine Files/Main Working Directory/Lyfe_2D_Game_Engine/inventoryMenu.pde
added /Lyfe Engine Files/Main Working Directory/Raw Level Data/ItemSprites.bmp
/Lyfe Engine Files/Main Working Directory/Lyfe_2D_Game_Engine/Controls.pde Diff Switch to side-by-side view
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/Lyfe Engine Files/Main Working Directory/Lyfe_2D_Game_Engine/Lyfe_2D_Game_Engine.pde Diff Switch to side-by-side view
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/Lyfe Engine Files/Main Working Directory/Lyfe_2D_Game_Engine/Object_types.pde Diff Switch to side-by-side view
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/Lyfe Engine Files/Main Working Directory/Lyfe_2D_Game_Engine/Special.pde Diff Switch to side-by-side view
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/Lyfe Engine Files/Main Working Directory/Lyfe_2D_Game_Engine/inventoryMenu.pde Diff Switch to side-by-side view
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