Lyfe 2D Engine Blog
Status: Pre-Alpha
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c0degh0st17
yep, finished it! It has a day/night cycle and lamps. The lamps add onto each other when they cross and while if you hold down the movement key, it does lag a bit, the render engine is quite fast and easily deals with large maps (the current maximum size is 255x255 beacause of my custom level file which I am going to phase out next update to just use the bmp file instead which will allow larger sizes) I am now considering this most current build v0.0.3 because while I did not add doors or fix the render lag, I did add a light engine, add the ability to resize the window and load custom sprite in a 20x40 size. :D I'm about to upload the executable builds in a minute if you want to check out the update