Core Development Library, built around openGL and openAL. No external libs other then the 2 above used. Provides extension loading. Base device and window management. Event driven, custom lists. Coded in C++

Features

  • openGL extension loading
  • 3D sound using openAL
  • High res Timer
  • System Event Management
  • Window Management
  • 2.x and 3.x context support

Project Samples

Project Activity

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License

GNU Library or Lesser General Public License version 2.0 (LGPLv2)

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Additional Project Details

Operating Systems

Linux

Intended Audience

Developers

User Interface

OpenGL

Programming Language

C++

Related Categories

C++ Game Development Frameworks

Registered

2010-12-12