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Revival.

The project has suffered some setbacks. Not a problem though. What we need to do is redesign a comunication model for development in design. As for us programmers we unfortuantly are waisting out time until we have som viable tools and resources to work with. The concepts had been layed out clear and simple however ideas attempted to rival the basic concept of a seamless massive old school rpg. This means a lot of work should have been done on the roll's and they playing not developing an engine and telling the story boarders how there story how it should be told. any work to the code should be on the tool basis and under R&D for developing methods to better handle data withing the game not the interface. Anyway beside that unfortunatly it appears graphics artist have no intrest in remembering the days of sprite editing so this is somthing that need to be delt with.
I know this all sounds like a gripe but it's not nobody is to blame it's just I failed to foster a working heirachy.

Thankyou and I hope to have this issue rectified.

Posted by OldHat development 2007-03-20

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