From: Tim E. R. <ter...@ro...> - 2012-03-10 23:35:34
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On March 10, 2012 6:14:46 PM Tim E. Real wrote: > > > PS Can you describe that audio bug more? You say the audio did not > > > > > > disconnect from Audio Output even though there were no routes > > > to the Audio Output? I replied are you sure it was not being fed > > > to > > > the > > > output via some route? > > > > > > I hate to think my recent audio engine rewrites have a bug... > > > > I think there is a bug with the port connections, or maybe the default > > template... > > Try this: > > 1. create a wave track > > 2. import a wave file > > 3. press play (if routes are setup to the audio card there should be > > sound) 4. disconnect the output of the wave track. sound is attenuated > > but it still exists. > > Storing and reloading the song fixes the problem as I recall. > > Hey list, Robert. > > - Track routing: Fixed duplicate routes: Reverted usage of operation group > in Song::addTrack. > > Florian, can't use operations groups there. insertTrack2 needs to be > called now, not later, otherwise it sees that the track may have routes, > and reciprocates them, causing duplicate routes. > > Not to worry about speed, Song::addTrack() is more of a one-shot, > not called repeatedly. > > --- > For the missing default Jack routes Robert reported: > > - Templates: Default routing: Restored default Jack out/in routes in > audio.med, synti.med, default.med, monorecord.med. Uh, take note: Those stored template routes are *Jack2* routes. I think when MusE was made Jack2 (jackdmp) didn't exist. Then Jack2 came along and reversed the port naming. So if you run Jack1, sorry you won't get the routes on those templates. Argument for adding that extra abstraction layer Florian spoke of, I suppose. Tim. > > Try 'er out folks, Robert lemme know if any more trouble. > > Tim. > > |