From: Geoff B. <ge...@la...> - 2008-10-11 04:20:11
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On Saturday 11 October 2008 10:36:35 Tim wrote: > On October 9, 2008 01:00:12 am Geoff Beasley wrote: > > On Friday 10 October 2008 16:09:09 Tim wrote: > > > I think that was Frank who contributed that, and I added his fix. > > > Geoff are you saying that if you remove that 'widgets' part it works? > > > Or not at all? Try removing it... > > > > > > I will check into it here. Thanks. Tim. > > > > > > PS. As mentioned I am almost ready with some more fixes so hang in > > > there... > > > > i'm hanging !! :) no, the build just stops at the widgets build. how > > would I 'remove' widgets? > > In muse/widgets/poslabel.cpp remove the line #include <stdlib.h> > Actually, just add two forward slashes // in front of the line to > comment it out, so you can re-enable it later if needed. > Remember to make AND make install since this involves a muse library. > > Well I'm sure the bug probably isn't related to that line anyway, but try > it. Shame. Hope we can fix this... > > I've got the latest suse disk, maybe I'll try installing to get the latest > gcc and try it on the weekend... > > ***************************** > PS Geoff (and others), I have mentioned that I have seen muse and RG > missing or sticking notes, and I blamed it on the sound system (ALSA). > After all this time I suddenly have realized that Jack Midi might solve > this issue. I was in blissful ignorance thinking ALSA midi was just fine, > and worked OK for me for so long. > Well, now it has become unbearable for me with missing/sticky notes etc. > (I'm very much a 'live' player, so stuck notes are bad!) > So for about a week I looked at how I might add Jack Midi support to muse > 1. Unfortunately, it would be a MAJOR undertaking. Perhaps given some time > I could add it, but really muse 2 is where we should be moving. > It's a bit of a sour disappointment after all this work, but at least muse > 1 will be a relatively stable app. > **So now I see why you were asking for Jack Midi support ! > > Also, I spent some time looking at fixing VST support. I asked for help in > the forums, got no reply. So I gave up. Recent FST is just really weird ! I > believe I need to find a way to initialize Wine before fst_init is called, > because as soon as the first windows function is called > (the very innocent and simple GetModuleHandle), it crashes. > It seems Wine is not initialized yet when execution reaches that point. > I tried, but no luck... > > {{{ANYBODY ELSE HAVE SUGGESTIONS? PLEASE?}}} i'll try tonite...thanks Tim. JackMidi would be great; looking forward to v2...... can we have a meaningful appraisal of what stage it's currently up to ...anyone ? best, g. |