From: Israel <isr...@gm...> - 2012-12-20 00:18:52
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> Hi guys hope all is well, its great to see so much development being done > in LMMS lately ;) > > i have a few ideas that i would really like to see implimented, if anyone > would like to have a go at taking them on.... > > (1) Adding a glide / portamento ability to the triple oscillator > ( could maybe be taken from the function in LB-303 ? ). > > (2) Ability to randomize all knobs of the main tab in the triple > oscillator > ( could be taken from the organic instrument ). I think multiple premade settings that you could choose from might be better than randomizing (so you could always find that sweet sound again) so maybe a more robust preset option could be implemented, possibly taking a bunch of submissions from community? > > (3) Timestretch/ shrink of sample in the sample track, Ardour can do this > so i was thinking of a hotkey combo when dragging the end of the > sample > in the sample track ( also hydrogen drum machine can do this on a > sample > using a knob, both depend on rubberband ). Or how about including a lmms sequence in Ardour, so you could run an instance of lmms in Ardour, and use all of Ardour's capabilities for the samples (FLstudio had this implementation in Nuendo a highend DAW)... That is probably way too much to add to a simple wishlist... But I could make a mockup if anyone is interested in seeing what I mean (it seems hard to explain) > > (4) Splicing of samples in the sample track ( we also need to look at > samples being > played from wherever the timeline is situated over said sample, > also samples > should not play outright if they have been dragged back for a > segment etc ). I agree. I dislike very much having to listen to the whole song just to fix a small bit of my drumming mistakes... it makes it virtually impossible to seriously mix a live recorded instrument and a digital lmms instrument. This is probably my favourite suggestion of all! > (5) Sample tracks should be able to be sent to any fx_mixer channel > not just master fx > channel as it is now. > > (6) midi transport control for vst fx , I personally need this to get > dbue_glitch not to be > free rolling, i know the function is in the original aeffectx.h, > something like this iirc >> > VstTimeInfo > <http://www.oifii.org/ns-org/nsd/ar/cp/vst/mda-vst_source/mda-vst/vst/vstsdk2.4/doc/html/struct_vst_time_info.html>AudioEffectX::getTimeInfo > > ( VstInt32 > <http://www.oifii.org/ns-org/nsd/ar/cp/vst/mda-vst_source/mda-vst/vst/vstsdk2.4/doc/html/aeffect_8h.html#fded571ddf46573b73f2059a57ad4244> > /filter/ ) > |[virtual]| > > so maybe this could be worked on ? This I think is a MUST. Fix as many outstanding bugs (boring, but necessary) > > (7) A fix to the bug which crashes LMMS for me everytime i try to move > a knob, manually > or by any kind of automation ( within seconds it happens ) in the > LMMS host vst knob > control feature. > I think Emilio and Chrissy have a good point a startup sound might be a good implementation > (8) And finally a startup sound ;) > > A lengthy list i know lol..... > > well hope to hear back soon from you devs ;) > > > thanks Mikobuntu ;) > > > ------------------------------------------------------------------------------ > LogMeIn Rescue: Anywhere, Anytime Remote support for IT. Free Trial > Remotely access PCs and mobile devices and provide instant support > Improve your efficiency, and focus on delivering more value-add services > Discover what IT Professionals Know. Rescue delivers > http://p.sf.net/sfu/logmein_12329d2d > > > _______________________________________________ > LMMS-devel mailing list > LMM...@li... > https://lists.sourceforge.net/lists/listinfo/lmms-devel |