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From: Adrian M. <ad...@mc...> - 2002-07-26 12:17:36
|
On Friday 26 Jul 2002 1:44 am, Karl Trygve Kalleberg wrote: > On Wed, 24 Jul 2002, Adrian McMenamin wrote: > > Plus ... microphone. Still getting nowhere with this device, but it > > occurs to me that it may just write directly to the sound memory - would > > that go through the FIFO? (I.E. can i just check the FIFO to see if this > > is happening?). Whaddya think? > > I think I need to get one of those. Do you have access to a spare I got > exchange for money from you ? > > > Karl T A mic? No, sorry. I bought it on ebay with a US copy of Seaman, which seems to be the only way to get it. Adrian PS Sorry to hear about the company |
From: Karl T. K. <ka...@pr...> - 2002-07-26 01:01:36
|
On Tue, 23 Jul 2002, Discount Calls UK wrote: > With our UK National Calls costing as little as 1.8p per minute! we can > save your company a fortune! Now, I must really say this comes in handy considering: 1) My company went bankrupt five weeks ago. 2) We are not located in the UK. 3) We did not have any calls to the UK of note. I suggest you do a bit more market research before firing off this kind of mail in the future, lest we mailbomb all your company's public and non-public addresses with carefully handcrafted macroviruses in return. But I guess that's the sort of blinkered, philistine pig-ignorance I've come to expect from you non-creative garbage... Sod the abbatoir, Karl T |
From: Karl T. K. <ka...@pr...> - 2002-07-26 00:44:57
|
On Wed, 24 Jul 2002, Adrian McMenamin wrote: > Plus ... microphone. Still getting nowhere with this device, but it occurs to > me that it may just write directly to the sound memory - would that go > through the FIFO? (I.E. can i just check the FIFO to see if this is > happening?). Whaddya think? I think I need to get one of those. Do you have access to a spare I got exchange for money from you ? Karl T |
From: Jason D. <min...@ya...> - 2002-07-25 04:17:49
|
I for one am very interested in this project. Honestly, my biggest hope is to get sound working. I would LOVE to help, but honestly, I know nothing about kernel coding to even help. I guess I am replying just so you know I someone is still interested. Jason ----- Original Message ----- From: "Adrian McMenamin" <ad...@mc...> To: <lin...@li...> Sent: Wednesday, July 24, 2002 6:55 PM Subject: [linuxdc-dev]Trying desperately to keep this project going.... > I asked before about MTD devices and got no reply. I've just set myself up to > write some MTD stuff, so if anybody (Paul? Marcus?) has any comments on > what's been done so far, let me know... > > Plus ... microphone. Still getting nowhere with this device, but it occurs to > me that it may just write directly to the sound memory - would that go > through the FIFO? (I.E. can i just check the FIFO to see if this is > happening?). Whaddya think? > > Adrian > > > ------------------------------------------------------- > This sf.net email is sponsored by: Jabber - The world's fastest growing > real-time communications platform! Don't just IM. Build it in! > http://www.jabber.com/osdn/xim > _______________________________________________ > Linuxdc-dev mailing list > Lin...@li... > https://lists.sourceforge.net/lists/listinfo/linuxdc-dev |
From: Adrian M. <ad...@mc...> - 2002-07-24 22:52:15
|
I asked before about MTD devices and got no reply. I've just set myself up to write some MTD stuff, so if anybody (Paul? Marcus?) has any comments on what's been done so far, let me know... Plus ... microphone. Still getting nowhere with this device, but it occurs to me that it may just write directly to the sound memory - would that go through the FIFO? (I.E. can i just check the FIFO to see if this is happening?). Whaddya think? Adrian |
From: <tar...@bt...> - 2002-07-21 21:39:34
|
=3CBODY bgColor=3D#ffffff=3E =3CDIV=3E=3CFONT face=3D宋=3B体=3B size=3D2=3E =3CDIV=3E=3CSTRONG=3E=3CFONT color=3D#ff0080 face=3DArial size=3D4=3EDirect Email Blaster=3C=2FFONT=3E=3C=2FSTRONG=3E =3C=2FDIV=3E=3CFONT size=3D2=3E =3CP=3E=3CFONT face=3DArial=3E=3CB=3E=3CFONT color=3D#006600=3E=3CI=3EThe program will send mail at the rate of over 1=2C 000 e-mails per minute=2E =3B=3C=2FI=3E=3C=2FFONT=3E=3CBR=3ELegal and Fast sending bulk emails =3B=3CBR=3E=3CFONT color=3D#006600=3E=3CI=3EBuilt in SMTP server =3B=3C=2FI=3E=3C=2FFONT=3E=3CBR=3EHave Return Path =3B=3CBR=3ECan Check Mail Address =3B=3CBR=3E=3CFONT color=3D#006600=3E=3CI=3EMake Error Send Address List=28 Remove or Send Again=29 =3B=3C=2FI=3E=3C=2FFONT=3E=3CBR=3ESupport multi-threads=2E =3B=3CBR=3ESupport multi-smtp servers=2E =3B=3CBR=3EManages your opt-in E-Mail Lists =3B=3CBR=3EOffers an easy-to-use interface! =3B=3CBR=3EEasy to configure and use =3B=3C=2FB=3E=3C=2FFONT=3E=3C=2FP=3E =3CP=3E=3CFONT face=3DArial=3E=3CA href=3D=22http=3A=2F=2Fwww=2Ewldinfo=2Ecom=2Fbj=5Fdownload=2Fedeb=5Fset=2Ezip=22=3E=3CSTRONG=3EDownload Now=3C=2FSTRONG=3E=3C=2FA=3E=3C=2FFONT=3E=3C=2FP=3E =3CP=3E=3CSTRONG=3E=3CFONT color=3D#ff0080 face=3DArial size=3D4=3EMaillist Verify=3C=2FFONT=3E=3C=2FSTRONG=3E=3C=2FP=3E =3CP=3E=3CFONT face=3DArial=3EMaillist Verify is intended for e-mail addresses and mail lists verifying=2E The main task is to determine which of addresses in the mail list are dead=2E The program is oriented=2C basically=2C on programmers which have their own mail lists to inform their users about new versions of their programs=2E=3C=2FFONT=3E=3C=2FP=3E =3CP=3E=3CFONT face=3DArial=3EThe program works on the same algorithm as ISP mail systems do=2E Mail servers addresses for specified address are extracted from DNS=2E The program tries to connect with found SMTP-servers and simulates the sending of message=2E It does not come to the message =3CNOBR=3Esending ‿=3B=2FNOBR>=3B EMV disconnect as soon as mail server informs does this address exist or not=2E EMV can find=3C=2FNOBR=3E=3C=2FFONT=3E=3C=2FP=3E =3CP=3E=3CFONT face=3DArial=3E=3CNOBR=3E =3Babout 90% of dead addresses ‿=3B=2FNOBR>=3B some mail systems receive all messages and only then see their =3B=3C=2FNOBR=3E=3C=2FFONT=3E=3C=2FP=3E =3CP=3E=3CFONT face=3DArial=3E=3CNOBR=3Eaddresses and if the address is dead send the message back with remark about it=2E=3C=2FNOBR=3E=3C=2FFONT=3E=3C=2FP=3E=3CNOBR=3E =3CP=3E=3CA href=3D=22http=3A=2F=2Fwww=2Ewldinfo=2Ecom=2Fbj=5Fdownload=2Fbemv=5Fset=2Ezip=22=3E=3CSTRONG=3E=3CFONT face=3DArial size=3D3=3EDownload Now=3C=2FFONT=3E=3C=2FSTRONG=3E=3C=2FA=3E=3C=2FP=3E =3CP=3E=3CSTRONG=3E=3CFONT color=3D#ff0080 face=3DArial size=3D4=3EExpress Email Blaster =3B=3C=2FFONT=3E=3C=2FSTRONG=3E=3C=2FP=3E =3CP=3E=3CFONT face=3DArial=3EExpress Email Blaster =3B is a very fast=2C powerful yet simple to use email sender=2E Utilizing multiple threads=2Fconnections=3C=2FFONT=3E=3C=2FP=3E =3CP=3E=3CFONT face=3DArial=3E =3Band multiple SMTP servers your emails will be sent out fast and easily=2E There are User Information=2C Attach Files=2C =3B=3C=2FFONT=3E=3C=2FP=3E =3CP=3E=3CFONT face=3DArial=3EAddress and Mail Logs four tabbed area for the E-mails details for sending=2E About 25 SMTP servers come with the =3B=3C=2FFONT=3E=3C=2FP=3E =3CP=3E=3CFONT face=3DArial=3Edemo version=2C and users may Add and Delete SMTP servers=2E About =3CFONT color=3D#008000=3E=3CB=3E60=2C000=3C=2FB=3E=3C=2FFONT=3E E-mails will be sent out per hour=2E=22=3C=2FFONT=3E=3C=2FP=3E =3CP=3E=3CSTRONG=3E=3CA href=3D=22http=3A=2F=2Fwww=2Ewldinfo=2Ecom=2Fbj=5Fdownload=2Fbeeb=5Fset=2Ezip=22=3E=3CFONT face=3DArial size=3D3=3EDownload Now=3C=2FFONT=3E=3C=2FA=3E=3C=2FSTRONG=3E=3C=2FP=3E =3CP=3E=3CSTRONG=3E=3CFONT color=3D#ff0080 face=3DArial size=3D4=3EExpress Email Address Extractor=3C=2FFONT=3E=3C=2FSTRONG=3E=3C=2FP=3E=3CFONT size=3D4=3E =3CP=3E=3CFONT color=3D#008000 size=3D3=3EThis program is the most efficient=2C easy to use email address collector available on the =3C=2FFONT=3E=3C=2FP=3E =3CP=3E=3CFONT face=3DArial=3E=3CFONT color=3D#008000 size=3D3=3E =3Binternet! =3C=2FFONT=3E=3CFONT color=3D#000000 size=3D3=3EBeijing Express Email Address Extractor =28ExpressEAE=29 is designed to extract=3C=2FFONT=3E=3C=2FFONT=3E=3C=2FP=3E =3CP=3E=3CFONT color=3D#000000 size=3D3=3E =3Be-mail addresses from web-pages on the Internet =28using HTTP protocols=29 =2EExpressEAE=3C=2FFONT=3E=3C=2FP=3E =3CP=3E=3CFONT color=3D#000000 size=3D3=3E =3Bsupports operation through many proxy-server and works very fast=2C as it is able of =3B=3C=2FFONT=3E=3C=2FP=3E =3CP=3E=3CFONT color=3D#000000 size=3D3=3Eloading several pages simultaneously=2C and requires very few resources=2E=3C=2FFONT=3E=3C=2FP=3E =3CP=3E=3CFONT color=3D#000000 face=3DArial=3E=3CFONT size=3D3=3EWith it=2C you will be able to=3C=2FFONT=3E=3CFONT size=3D2=3E =3C=2FFONT=3E=3CFONT size=3D3=3Euse targeted searches to crawl the world wide web=2C extracting =3B=3C=2FFONT=3E=3C=2FFONT=3E =3CP=3E=3CFONT color=3D#000000 face=3DArial size=3D3=3Ethousands of clean=2C fresh email addresses=2E Ably Email address Extractor is unlike other =3B=3C=2FFONT=3E =3CP=3E=3CFONT color=3D#000000 face=3DArial size=3D3=3Eaddress collecting programs=2C which limit you to one or two search engines and are unable=3C=2FFONT=3E =3CP=3E=3CFONT color=3D#000000 face=3DArial size=3D3=3E =3Bto do auto searches HUGE address=2E Most of them collect a high percentage of incomplete=2C =3B=3C=2FFONT=3E =3CP=3E=3CFONT color=3D#000000 face=3DArial size=3D3=3Eunusable addresses which will cause you serious problems when using them in a mailing=2E =3B=3C=2FFONT=3E =3CUL=3E =3CLI=3E=3CFONT color=3D#008000 face=3DArial size=3D3=3EEasier to learn and use than any other email address collector program available=2E=3C=2FFONT=3E =3CLI=3E=3CFONT color=3D#008000 face=3DArial size=3D3=3EAccesses eight search engines =3B=3C=2FFONT=3E =3CLI=3E=3CFONT color=3D#008000 face=3DArial size=3D3=3EAdd your own URLs to the list to be searched=3C=2FFONT=3E =3CLI=3E=3CFONT face=3DArial size=3D3=3E=3CFONT color=3D#008000=3ESupports operation through =3C=2FFONT=3E=3CFONT color=3D#ff00ff=3Ea lot of=3C=2FFONT=3E=3CFONT color=3D#008000=3E proxy-server and works very fast =28HTTP Proxy=29=3C=2FFONT=3E=3C=2FFONT=3E =3CLI=3E=3CFONT color=3D#008000 face=3DArial size=3D3=3EAble of loading several pages simultaneously=3C=2FFONT=3E =3CLI=3E=3CFONT color=3D#008000 face=3DArial size=3D3=3ERequires very few resources=3C=2FFONT=3E =3CLI=3E=3CFONT color=3D#008000 face=3DArial size=3D3=3ETimeout feature allows user to limit the amount of time crawling in dead sites and traps=2E=3C=2FFONT=3E =3CLI=3E=3CFONT face=3DArial size=3D3=3E=3CFONT color=3D#008000=3EEasy to make =3C=2FFONT=3E=3CFONT color=3D#ff00ff=3EHuge=3C=2FFONT=3E=3CFONT color=3D#008000=3E address list=3C=2FFONT=3E=3C=2FFONT=3E =3CLI=3E=3CFONT color=3D#008000 face=3DArial size=3D3=3EPause=2Fcontinue extraction at any time=2E=3C=2FFONT=3E =3CLI=3E=3CFONT color=3D#008000 face=3DArial size=3D3=3EAuto connection to the Internet=3C=2FFONT=3E =3C=2FLI=3E=3C=2FUL=3E =3CDIV=3E=3CSTRONG=3E=3CA href=3D=22http=3A=2F=2Fwww=2Ewldinfo=2Ecom=2Fbj=5Fdownload=2Feeae=5Fset=2Ezip=22=3E=3CFONT color=3D#008000 face=3DArial size=3D3=3EDownload Now=3C=2FFONT=3E=3C=2FA=3E=3C=2FSTRONG=3E =3C=2FDIV=3E =3CDIV=3E=3CSTRONG=3E=3CFONT color=3D#ff0080 face=3DArial=3EExpress Email Address Downloader=3C=2FFONT=3E=3C=2FSTRONG=3E =3C=2FDIV=3E =3CUL=3E =3CLI=3E=3CFONT face=3DArial=3E=3CSTRONG=3E=3CFONT color=3D#006600 size=3D2=3EExpressEAD =3B =3C=2FFONT=3E=3CFONT color=3D#000000 size=3D2=3Eis a 32 bit Windows Program for e-mail marketing=2E It is intended for easy and convenient=3C=2FFONT=3E=3C=2FSTRONG=3E=3C=2FFONT=3E =3CLI=3E=3CFONT face=3DArial=3E=3CSTRONG=3E=3CFONT color=3D#000000 size=3D2=3E =3Bsearch large e-mail address lists from mail servers=2E The program can be operated on =3B=3C=2FFONT=3E=3C=2FSTRONG=3E=3C=2FFONT=3E =3CLI=3E=3CFONT face=3DArial=3E=3CSTRONG=3E=3CFONT color=3D#000000 size=3D2=3EWindows 95=2F98=2FME=2F2000 and NT=2E=3C=2FFONT=3E=3C=2FSTRONG=3E=3C=2FFONT=3E =3CLI=3E=3CFONT face=3DArial=3E=3CSTRONG=3E=3CFONT color=3D#006600 size=3D2=3EExpressEAD =3B =3C=2FFONT=3E=3CFONT color=3D#000000 size=3D2=3Esupport multi-threads =28up to 1024 connections=29=2E=3C=2FFONT=3E=3C=2FSTRONG=3E=3C=2FFONT=3E =3CLI=3E=3CFONT face=3DArial=3E=3CSTRONG=3E=3CFONT color=3D#006600 size=3D2=3EExpressEAD =3B =3C=2FFONT=3E=3CFONT color=3D#000000 size=3D2=3Ehas the ability =3B to reconnect to the mail server if the server has disconnected and =3B=3C=2FFONT=3E=3C=2FSTRONG=3E=3C=2FFONT=3E =3CLI=3E=3CFONT face=3DArial=3E=3CSTRONG=3E=3CFONT color=3D#000000 size=3D2=3Econtinue the searching at the point where it has been interrupted=2E=3C=2FFONT=3E=3C=2FSTRONG=3E=3C=2FFONT=3E =3CLI=3E=3CFONT face=3DArial=3E=3CSTRONG=3E=3CFONT color=3D#006600 size=3D2=3EExpressEAD =3B =3C=2FFONT=3E=3CFONT color=3D#000000 size=3D2=3Ehas an ergonomic interface that is easy to set up and simple to use=2E=3C=2FFONT=3E=3C=2FSTRONG=3E=3C=2FFONT=3E =3C=2FLI=3E=3C=2FUL=3E =3CDIV=3E=3CFONT face=3DArial=3E =3B=3C=2FFONT=3E =3C=2FDIV=3E =3CP=3E=3CFONT face=3DArial=3E=3CSTRONG=3E=3CFONT color=3D#008000 face=3DArial size=3D4=3EFeatures=3A=3C=2FFONT=3E=3C=2FSTRONG=3E=3C=2FFONT=3E =3CUL type=3Ddisc=3E =3CLI=3E=3CFONT face=3DArial=3E=3CSTRONG=3E=3CFONT face=3DArial size=3D2=3Esupport multi-threads=2E=3C=2FFONT=3E=3C=2FSTRONG=3E=3C=2FFONT=3E =3CLI=3E=3CFONT face=3DArial=3E=3CSTRONG=3E=3CFONT face=3DArial size=3D2=3Eauto get smtp server address=2Csupport multi-smtp servers=2E=3C=2FFONT=3E=3C=2FSTRONG=3E=3C=2FFONT=3E =3CLI=3E=3CFONT face=3DArial=3E=3CSTRONG=3E=3CFONT face=3DArial size=3D2=3Eauto save =3B E-Mail Lists=3C=2FFONT=3E=3C=2FSTRONG=3E=3C=2FFONT=3E =3CLI=3E=3CFONT face=3DArial=3E=3CSTRONG=3E=3CFONT face=3DArial size=3D2=3Eoffers an easy-to-use interface!=3C=2FFONT=3E=3C=2FSTRONG=3E=3C=2FFONT=3E =3C=2FLI=3E=3C=2FUL=3E =3CDIV=3E=3CSTRONG=3E=3CA href=3D=22http=3A=2F=2Fwww=2Ewldinfo=2Ecom=2Fbj=5Fdownload=2Feead=5Fset=2Ezip=22=3E=3CFONT color=3D#008000 face=3DArial size=3D3=3EDownload Now=3C=2FFONT=3E=3C=2FA=3E=3C=2FSTRONG=3E =3C=2FDIV=3E =3CDIV=3E=3CFONT face=3DArial=3E =3B=3C=2FFONT=3E =3C=2FDIV=3E =3CDIV=3E=3CSTRONG=3E=3CFONT color=3D#ff0080 face=3DArial=3EExpress Maillist Manager=3C=2FFONT=3E=3C=2FSTRONG=3E =3C=2FDIV=3E =3CDIV=3E=3CFONT face=3DArial=3E =3B=3C=2FFONT=3E =3C=2FDIV=3E =3CDIV=3E=3CFONT size=3D2=3E =3CP=3E=3CFONT face=3DArial=3E=3CFONT color=3Dblack size=3D3=3EThis program was designed to be a complement to the =3C=2FFONT=3E=3CFONT color=3D#800080 size=3D3=3EDirect Email Blaster =3B =3C=2FFONT=3E=3CFONT color=3Dblack size=3D3=3Eand =3C=2FFONT=3E=3CFONT color=3D#800080 size=3D3=3EEmail Blaster =3C=2FFONT=3E=3C=2FFONT=3E=3C=2FP=3E =3CP=3E=3CFONT face=3DArial=3E=3CFONT color=3Dblack size=3D3=3Esuite of bulk email software programs=2E Its purpose is to organize your email lists in order to be more =3B=3C=2FFONT=3E=3C=2FFONT=3E=3C=2FP=3E =3CP=3E=3CFONT face=3DArial=3E=3CFONT color=3Dblack size=3D3=3Eeffective with your email marketing campaign=2E Some of its features include=3A=3C=2FFONT=3E=3C=2FFONT=3E=3C=2FP=3E =3CP=3E=3CB=3E=3CFONT color=3D#008000 face=3DArial=3E=3CFONT size=3D3=3E‿=3BCombine several lists into one file=2E=3C=2FFONT=3E=3CBR=3E=3CFONT size=3D3=3E‿=3BSplit up larger lists to make them more manageable=2E=3C=2FFONT=3E=3CBR=3E=3CFONT size=3D3=3E‿=3BRemove addresses from file=2E=3C=2FFONT=3E=3CBR=3E=3CFONT size=3D3=3E‿=3BManual editing=2C adding=2C and deleting of addresses=2E=3C=2FFONT=3E=3CBR=3E=3CFONT size=3D3=3E‿=3BAbility to auto clean lists=2C that is=2C remove any duplicate or unwanted addresses=2E=3C=2FFONT=3E=3CBR=3E=3CFONT size=3D3=3E‿=3BMaintain all your address lists within the program so you no =3B longer need to keep all your=3C=2FFONT=3E=3C=2FFONT=3E=3C=2FB=3E=3C=2FP=3E =3CP=3E=3CB=3E=3CFONT color=3D#008000 face=3DArial size=3D3=3E =3Blists saved as separate text files=2E=3C=2FFONT=3E=3C=2FB=3E=3C=2FP=3E =3CP=3E=3CSTRONG=3E=3CA href=3D=22http=3A=2F=2Fwww=2Ewldinfo=2Ecom=2Fbj=5Fdownload=2Fbemm=5Fset=2Ezip=22=3E=3CFONT color=3D#008000 face=3DArial size=3D3=3EDownload Now=3C=2FFONT=3E=3C=2FA=3E=3C=2FSTRONG=3E=3C=2FP=3E =3CP=3E=3CFONT face=3DArial=3E =3B=3C=2FFONT=3E=3C=2FP=3E =3CP=3E =3B=3C=2FP=3E =3CDIV=3E=3CFONT face=3DArial=3Eif you want to remove your email=2C please send email to =3CA href=3D=22mailto=3Atargetemailremoval=40btamail=2Enet=2Ecn=22=3Etargetemailremoval=40btamail=2Enet=2Ecn=3C=2FA=3E=3C=2FFONT=3E =3C=2FDIV=3E =3CDIV=3E=3CFONT face=3DArial=3E =3B=3C=2FFONT=3E =3C=2FDIV=3E =3CDIV=3E=3CFONT face=3DArial=3E =3B=3C=2FFONT=3E =3C=2FDIV=3E =3CDIV=3E =3B=3C=2FDIV=3E=3C=2FFONT=3E=3C=2FDIV=3E=3C=2FFONT=3E=3C=2FNOBR=3E=3C=2FFONT=3E=3C=2FFONT=3E=3C=2FDIV=3E |
From: Karl T. K. <ka...@pr...> - 2002-07-14 13:24:15
|
On Sun, 7 Jul 2002, Adrian McMenamin wrote: > He has asked me to supply him with what ever technical details I can about the > modem - and while I can garner this stuff myself I thought there might be > people here who have it all to hand. A quick search on google reveals the following: http://www.goldenshop.com.hk/AI-trad/Dreamcast_htm/d_56kmod.htm The are two versions. I think for some reason the 33.6kbps was bundled in Europe and the 56k in the US (or vice versa). RP56LD, R6785-19 RP336LD, R6785-17 A datasheet for the RP56LD family is available at: http://216.239.39.100/search?q=cache:efEiBK_L37UC:www.unitronic.de/Hersteller/conexant/Modem/Data%2520Sheet%27s/100665c-RP56LD.pdf+RP56LD&hl=en&ie=UTF-8 Its registers are available somewhere in (phys) 0x14000000-0x17FFFFFF. Given the proper hw manual for the rockwell chipset, we should be able to probe that region and detect the modem's IO base, I figure. Karl T |
From: Karl T. K. <ka...@pr...> - 2002-07-14 13:14:13
|
On Fri, 7 Jun 2002, Adrian McMenamin wrote: > I have just noticed, on a trawl around for appropriate rpms for my Red Hat Box > - that there are RPMs for this app doing the rounds. Does this mean we can > now package this for the DC? It would be rather worthless as many of the most interesting codecs are binary-only, and the rest are x86 tuned using assembly. In general, mplayer is a big, functional pile of nasty code. It does have some interesting stream-handling code, that does a pretty good job of parsing bad video/audio streams, but we'd probably be better off just borrowing that code and putting it into a new, cleaner player. Perhaps Gstreamer is a good candidate here. I suppose glib-2.0 compiles nicely ? Karl T |
From: Adrian M. <ad...@mc...> - 2002-07-10 17:52:21
|
On Sunday 07 Jul 2002 11:24 am, Adrian McMenamin wrote: > Marc Boucher - who has some links with Conexant and who has written the > linux drivers for the Conexant 'winmodems' - has expressed some interest to > me in producing driver software for the DC modem. > > I suspect the problems involved in writing such a driver are too great for > him to solve - even with his connections - but there is no harm in trying. > > He has asked me to supply him with what ever technical details I can about > the modem - and while I can garner this stuff myself I thought there might > be people here who have it all to hand. > > Of course, although he is a Linux person, I am sure that any code produced > would be of interest and use to everyone on this list. > > Anybody able to help? > That'll be a 'no' then :-< |
From: Adrian M. <ad...@mc...> - 2002-07-07 10:22:03
|
Marc Boucher - who has some links with Conexant and who has written the linux drivers for the Conexant 'winmodems' - has expressed some interest to me in producing driver software for the DC modem. I suspect the problems involved in writing such a driver are too great for him to solve - even with his connections - but there is no harm in trying. He has asked me to supply him with what ever technical details I can about the modem - and while I can garner this stuff myself I thought there might be people here who have it all to hand. Of course, although he is a Linux person, I am sure that any code produced would be of interest and use to everyone on this list. Anybody able to help? Thanks Adrian |
From: M. R. B. <mr...@0x...> - 2002-06-24 04:23:11
|
* Adrian McMenamin <ad...@mc...> on Sun, Jun 23, 2002: > The patches all seem to want to mess around with directories like=20 > ./gcc-3.0.4.orig, rather than just ./gcc-3.0.4 >=20 > Is there a simple way round this? >=20 Patch within the gcc-3.0.4 directory, using the -p1 flag to strip the first portion of the patchfile path. $ cd gcc-3.0.4 $ patch -p1 < ../my-patch.diff M. R. |
From: Adrian M. <ad...@mc...> - 2002-06-23 22:22:05
|
The patches all seem to want to mess around with directories like ./gcc-3.0.4.orig, rather than just ./gcc-3.0.4 Is there a simple way round this? Adrian |
From: Adrian M. <ad...@mc...> - 2002-06-11 21:07:22
|
I am still looking at the microphone driver (going nowhere not very fast), but thought I would also have a poke around the MTD driver issue. Is anybody else (Paul?) working on this? If not, could someone give me a 10 second run down on this issues and how they think this should be done? Adrian |
From: Adrian M. <ad...@mc...> - 2002-06-07 21:52:07
|
I think I've picked up all Paul's comments - but I would welcome anybody else's thoughts. Adrian |
From: Paul M. <le...@Ch...> - 2002-06-07 18:33:33
|
Looks good. Some cosmetic fixes listed below.. On Thu, Jun 06, 2002 at 10:57:47PM +0100, Adrian McMenamin wrote: > completely and bott your kernel straight off the network ^^^^ s/bott/boot/ > 10MBit port and have heard they are a bit flakely at higher speeds - s/flakely/flakey/ > but cannotconfirm that from personal experience. ^ s/\(cannot\)\(confirm\)/\1 \2/ > BBA's are not cheap - not mny were made and demands is high. Mine cost s/mny/many/, s/\(demand\)s/\1/ > Of course other tools are available - but I recommned dcload-ip: I > know it works and its simple. > =20 > (NB: If you upgrade the kernel on your Linux box you will have to > recompile the server (host) end of dcload-ip - but the Dreamcast end > doesn't have to change). Neither myself or Marcus have managed to get dcload-ip to work sanely out-of-the-box. I've got a patch up here: http://stampede.org/~lethal/sh/dcload-ip-1.0.3-suck-less.diff that fixes the issues. Haven't tried newer versions. > 3. Compile your DC kernel to support NFS booting > =20 > Building a kernel is covered elsewhere on this site. But you have to > compile a version that supports NFS booting for this to work. The key > points to remember are: > =20 > * TCP/IP networking (obviously) must be on > =20 > * EISA, VLB, PCI and on board controllers should be selected > + RealTek RTL-8139 PCI Fast Ethernet Adapter support should be > selected, along with "Support for Dreamcast Broad Band > Adaptor" > * Then, under file systems support make sure you select: NFS file > system support, with root file system on NFS, and you should also > select support for version 3 client support (assuming you are not > mounting off some very ancient box) Due to stupidity in the kernel, you also have to have IP autoconfig turned = on in order to see the root on NFS option. Thus, you need the following in your =2Econfig: CONFIG_IP_PNP=3Dy CONFIG_NFS_FS=3Dy CONFIG_ROOT_NFS=3Dy optionally, you can CONFIG_NFS_V3=3Dy if you want NFSv3 support. > * I am also using automounter support, but I have no idea if that is > necessary - perhaps someone could tell me! > =20 No, automount is not necessary at all. You setup the automounter to automagically exec a mount command when you traverse a mountpoint. It's cut= e, but hardly useful, especially on the DC. > To get NFS to bbot properly, I had to tweak it just a tiny bit (I was s/bbot/boot/ > I have also used the Busybox sheel as my initrd, and bound that with s/sheel/shell/ > 6. Pipe it accross and watch it boot. > =20 s/accross/across/ Regards, --=20 Paul Mundt <le...@ch...> |
From: Adrian M. <ad...@mc...> - 2002-06-07 17:58:08
|
I have just noticed, on a trawl around for appropriate rpms for my Red Hat Box - that there are RPMs for this app doing the rounds. Does this mean we can now package this for the DC? Adrian |
From: Adrian M. <ad...@mc...> - 2002-06-06 21:56:05
|
A long time ago (about 8 weeks) I promised on the IRC channel that I would write an article for the web site on NFS booting. Here is the first - very rough draft. I have discovered technical documentation is not for me. Please let me have your comments (be as nasty as you like) - especially on the tech which is a bit vague at times! Adrian |
From: Adrian M. <ad...@mc...> - 2002-05-26 23:09:13
|
If I have a data structure like this typedef struct foobar{ i8 foo1; i8 foo2; i32 foo3; i32 foo4; } is the 8 bit data aligned on 32 bit boundaries? So foo1 is at offset 0, foo2 at offset 4, foo3 at 8 etc? Or is it: foo1 is at 0, foo2 is at 1, foo3 is at 4? I think I know the answer - the latter - but could someone confirm it for me? Adrian |
From: Adrian M. <ad...@mc...> - 2002-05-25 22:10:05
|
Any ideas as to what memory addresses 0x5029110b 0x5328113a 0x50271109 0x53261138 0x532e0009 0x502d110f 0x532c113e and lots of similar, might be? Are these really memory addresses, or am I barking up the wrong tree here? Adrian |
From: Adrian M. <ad...@mc...> - 2002-05-20 22:46:35
|
Trying to reverse some SEGA code - compiled with the Hitachi compiler (I thinK). Am I write in thinking, that for a function foo(x, y, z) R4 = x R5 = y R6 = z I think that's right - or at least I did - but it seems to make no sense with a bit of code I working on now. |
From: <edd...@wa...> - 2002-05-17 00:25:26
|
M. R. Brown wrote: > * edd...@wa... <edd...@wa...> on Thu, May 16, 2002: > > >>I remember reading a paper about cooling problems in the Dreamcast, that >>may be a killer if you spend the whole [day|week|month|year] running it... >> >> > > What cooling problems? Have any URLs of relevance? Sounds strange since > I've left my DC on for days at a time, with a fair amount of CPU load > (crashme) and I've never had any problems with it. > > M. R. > No URL of relevance, I'm sorry... For what I recall, this paper used the Dreamcast as an example of cooling with no room for regular air cooling. Sega had to devise a special system to fit in, I don't recall if it was water cooling or microfin cooling (the paper was talking of both). Either they have done their job correctly, or their CPU is heating a lot, considering the amount of heat being blown out on the right side of the DC after a few hours running. Having heard of no problem (what you confirm), I guess they just did their job correctly, and devised a smart way to cool the SH in very little room. /Dantes |
From: Paul M. <le...@Ch...> - 2002-05-16 14:12:11
|
On Thu, May 16, 2002 at 04:00:49PM +0200, edd...@wa... wrote: > No URL of relevance, I'm sorry... > For what I recall, this paper used the Dreamcast as an example of > cooling with no room for regular air cooling. Sega had to devise a > special system to fit in, I don't recall if it was water cooling or > microfin cooling (the paper was talking of both). >=20 > Either they have done their job correctly, or their CPU is heating a > lot, considering the amount of heat being blown out on the right side of > the DC after a few hours running. >=20 > Having heard of no problem (what you confirm), I guess they just did > their job correctly, and devised a smart way to cool the SH in very > little room. >=20 I don't know what kind of slashdot-induced marketting propoganda you've been buying into, but the SH doesn't really have any cooling issues. It consumes about 400 mW roughly when running along, and does so with no manner of heatsink. Some of the older SH-3 processors were a bit more power hungry, a= nd the SH-5 certainly is moreso (especially in FPGA form), though I don't see = how any of that relates to the Dreamcast. You can find other embedded boards (such as PMC cards) and other set-tops w= ith less space inside that run rather happily with both the SH7750 and SH7751 as well without need of "special cooling". The ARM also doesn't dissipate much heat either. I've run my DC happily for months at a time, and have run SE7750 and SE7751 boards for roughly just as long as well, processor never even got warm. Lay off the marketting crack and pick up a clue. Regards, --=20 Paul Mundt <le...@ch...> |
From: <edd...@wa...> - 2002-05-16 13:57:23
|
M. R. Brown wrote: > * edd...@wa... <edd...@wa...> on Thu, May 16, 2002: > > >>I remember reading a paper about cooling problems in the Dreamcast, that >>may be a killer if you spend the whole [day|week|month|year] running it... >> >> > > What cooling problems? Have any URLs of relevance? Sounds strange since > I've left my DC on for days at a time, with a fair amount of CPU load > (crashme) and I've never had any problems with it. > > M. R. > No URL of relevance, I'm sorry... For what I recall, this paper used the Dreamcast as an example of cooling with no room for regular air cooling. Sega had to devise a special system to fit in, I don't recall if it was water cooling or microfin cooling (the paper was talking of both). Either they have done their job correctly, or their CPU is heating a lot, considering the amount of heat being blown out on the right side of the DC after a few hours running. Having heard of no problem (what you confirm), I guess they just did their job correctly, and devised a smart way to cool the SH in very little room. /Dantes |
From: <edd...@wa...> - 2002-05-16 12:34:56
|
Renegade Muskrat wrote: > How bad are the cooling problems? If i ever stop procrastinating long > enough to set it up, i was planning on replacing my web server with a > Dreamcast. The web server receives very few hits (probably in the range of > several hundred to a couple thousand per year) so it won't be pushing the > processor very hard... it'll just need to be on all the time. Will i need > to modify the Dreamcast somehow? I'd prefer using an unmodified machine but > i could probably open it and set up a fan to blow across it if i had to. Once again, it's more a matter of how Sega had to deal with the heat from the CPU than of your Dreamcast melting down, I believe. General rules should apply: don't cover the DC, and provide ample room on all sides to let the air flow. The webserver thing was on my project list at some point, at least for a try. From what I can see, the major problem would probably be the life expectancy of the CD drive, which is a weak point if you're in my situation: no broadband adapter (never hear of it anywhere I asked), thus no NFS mounting, therefore all data on CD. So CD running quite a lot... :( /Dantes >>I remember reading a paper about cooling problems in the Dreamcast, that >>may be a killer if you spend the whole [day|week|month|year] running it... >> > -- Dan > -------------------------------------------------------------------- > "I'm still sane on three planets and two moons." > -------------------------------------------------------------------- > Daniel Ramaley 3118 Cottage Grove Ave Apt 8 > dramaley at spatulacity dot cx Des Moines, Iowa 50311 > http://www.spatulacity.cx/ (515) 271-5233 > -------------------------------------------------------------------- > WARNING: REDISTRIBUTION OF THIS MESSAGE MAY BE IN > VIOLATION OF APPLICABLE COPYRIGHT LAWS. > THIS MESSAGE NOT GUARANTEED Y-TO-K COMPLIANT. > > > _______________________________________________________________ > > Have big pipes? SourceForge.net is looking for download mirrors. We supply > the hardware. You get the recognition. Email Us: ban...@so... > _______________________________________________ > Linuxdc-dev mailing list > Lin...@li... > https://lists.sourceforge.net/lists/listinfo/linuxdc-dev > > |
From: Renegade M. <dra...@sp...> - 2002-05-16 12:23:35
|
How bad are the cooling problems? If i ever stop procrastinating long enough to set it up, i was planning on replacing my web server with a Dreamcast. The web server receives very few hits (probably in the range of several hundred to a couple thousand per year) so it won't be pushing the processor very hard... it'll just need to be on all the time. Will i need to modify the Dreamcast somehow? I'd prefer using an unmodified machine but i could probably open it and set up a fan to blow across it if i had to. >I remember reading a paper about cooling problems in the Dreamcast, that >may be a killer if you spend the whole [day|week|month|year] running it... -- Dan -------------------------------------------------------------------- "I'm still sane on three planets and two moons." -------------------------------------------------------------------- Daniel Ramaley 3118 Cottage Grove Ave Apt 8 dramaley at spatulacity dot cx Des Moines, Iowa 50311 http://www.spatulacity.cx/ (515) 271-5233 -------------------------------------------------------------------- WARNING: REDISTRIBUTION OF THIS MESSAGE MAY BE IN VIOLATION OF APPLICABLE COPYRIGHT LAWS. THIS MESSAGE NOT GUARANTEED Y-TO-K COMPLIANT. |