From: Otto W. <ott...@bl...> - 2002-09-17 17:50:27
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> Diagramatically, the fb-based console looks something like this: > > Console -> fbcon -> fbdev -> graphics-capable hardware > > Rotation is done at the fbcon layer. fbdev on the other hand is just an > abstraction of the underlying graphics hardware. It is fbdev that is > actually used by fb-based applications, such as Xfree86. fbdev does not > know about display orientation, but Xfbdev does, and so can fbcon. > What about applications compiled with GTK+ target linux-fb or similar toolsets? If I understand it right only the fbcon layer should be used (if possible) to be on the save side. > > What does a rotation unter X bring as long as the console doesn't? Okay for > This is actually what triggered me to submit the patches, it is quite > disconcerting to switch from a rotated Xfree86 display to an upright > console. > Okay I'm not so much interested in Xfbdev than in fbcon. Can you transferred your code to the generic part as Geert Uytterhoeven already asked. I could help test patches against kernel 2.4.19. And what about kernel 2.5, I've read of a feature freeze soon? O. Wyss -- Author of "Debian partial mirror synch script" ("http://dpartialmirror.sourceforge.net/") |