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From: Antonino A. D. <ad...@gm...> - 2005-08-10 08:07:17
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Antonino A. Daplas wrote:
I believe this is also needed, otherwise we'll be stuck with a
rectangular cursor:
>
> struct fb_cursor_ops {
> int (*cursor_move)(int x, int y);
> int (*cursor_show)(int show);
> int (*cursor_load_image)(u32 *image, int width, int height);
> int (*cursor_load_color)(struct fb_cmap *cmap);
> int (*cursor_set_size)(int width, int height);
> int (*cursor_capabilities)(int set, int caps);
int (*cursor_load_mask)(u8 *mask);
> };
>
Also, if u32 *image is always in 32-bit truecolor, then cursor_load_color
may not be needed.
Tony
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