From: Otto W. <ott...@or...> - 2004-09-07 15:58:33
|
Jon Smirl wrote: > > That's what the numbers compare. I think he wants me to compare it to > his new render implementation that uses the 3D hardware. But that's > what I'm against. I don't want to see even more drivers trying to take > control of the 3D hardware and causing even more conflicts. > Implementing X on GL completely removes the need for expanding XAA to > include using the 3D hardware. This pratice of ten different groups > programming the video hardware however they want has got to stop or > Linux is never going to be competitive with Mac/Longhorn. > What me concern here is there is a little too much talk about X. Enhancing the framebuffer has nothing to do with X, it has to do with providing a common set of functionality for _all_ the graphic libraries however many there are and X is _just_ one of them. Please correct me if I miss understood your intention. O. Wyss -- See a huge pile of work at "http://wyodesktop.sourceforge.net/" |