From: Geert U. <ge...@li...> - 2004-09-07 14:26:57
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On Tue, 7 Sep 2004, Jon Smirl wrote: > The numbers compare two peices of software that exist. Sure you could > probably write a super optimized library for CPU based drawing in 2D > mode that would be faster, but this library doesn't exist. No matter > what you do using the GPU to draw is always going to beat using the > CPU by a wide margin because of the memory bandwidth difference. > > Would Cairo on hardware OpenGL vs Cairo on software only OpenGL be a > better comparison? Those ratios are even worse. I think (but I'm not sure) Michel wants you to compare Cairo on OpenGL vs. traditional 2D accelerated X. I.e. while X on top of hardware accelerated OpenGL is _much_ faster than = X on top of software OpenGL, what we really care about is whether it's much fa= ster than traditional 2D accelerated X. > Why does everyone want to write another accelerated drawing library > when we already have a really good one that follows standards and has > excellent documentaition? Why not help integrate DRM and fbdev > instead. > > On Mon, 06 Sep 2004 17:24:20 -0400, Michel D=E4nzer <mi...@da...= > wrote: > > On Mon, 2004-09-06 at 17:02 -0400, Jon Smirl wrote: > > > > > > Check out the Cairo benchmarks. The OpenGL drivers can beat the > > > performance of 2D drivers 100:1 and some cases 400:1. OpenGL uses t= he > > > GPU to do the drawing instead of the main CPU. > > > > Please stop reiterating these bogus (optimized OpenGL vs. unoptimized > > software-rendered Render extension) numbers, unless you think bogus > > numbers are a good way to make a point. Gr{oetje,eeting}s, Geert -- Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- geert@linux-m6= 8k.org In personal conversations with technical people, I call myself a hacker. = But when I'm talking to journalists I just say "programmer" or something like= that. -- Linus Torvalds |