From: Michel <mi...@da...> - 2002-10-03 22:02:07
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On Don, 2002-10-03 at 23:09, Andreas W=FCst wrote: >=20 > > Section "Module" > > Load "ddc" > > Load "GLcore" > > Load "dbe" > > #=20 > > Load "dri" >=20 > what happended here ... >=20 > > Load "extmod" > > Load "glx" > > Load "pex5" > > Load "record" > > Load "xie" > > Load "bitmap" > > Load "freetype" > > Load "speedo" > > Load "type1" > > Load "vbe" > > #=20 > > Load "int10" >=20 > ... and here? >=20 > If you want to comment a line out, you have to put the # in the same line > which you want to comment, but not one above. Good point, I didn't notice this before. In fact, you only need to load extmod and maybe bitmap, type1 and freetype, depending on what fonts you want to use. > > EndSection >=20 > > Section "Device" > > Identifier "CVPPC" > > Driver "fbdev" > > Option "NoInt10" > > EndSection >=20 > Add: Option "UseFBDev" This _is_ the fbdev driver, it can't do anything else but use a framebuffer device. ;) This option is important for the glint driver though. [ loads of unresolved symbols ] > Hmm, it looks like it has something to do with int10, because this gets > mentioned at the beginning of each line. Please comment out >=20 > Load "int10" >=20 > by using >=20 > # Load "int10" >=20 > and keep the >=20 > Option "NoInt10" >=20 > in your Device section! Yes, please try only loading the minimum set of modules I mentioned above. If that helps with the fbdev driver, you might also try glint again... --=20 Earthling Michel D=E4nzer (MrCooper)/ Debian GNU/Linux (powerpc) developer XFree86 and DRI project member / CS student, Free Software enthusiast |