Menu

features

Matt Johnson

Features

These are the several features we want to implemented in the Light Legacy codebase.

Implemented

  • [Overland map] (currently has some bugs)
  • Mobs/people on automap
  • 'Welcome to Area' messages when moving inbetween areas

Planned

  • Additional races
  • Ancestries
  • Star signs
  • Reworking spells (to use prisms/idols)
  • Reworking skills (although they may already be appropriate)
  • Command-based combat (not auto-kill, but lunge/thrust/jab)
  • Command queue
  • Runegates
  • Waypoints for overland map
  • Crafting (BIG)
  • Pets (toys, eggs, etc)
  • Multiclass (x3 to 50/50/50) (Or maybe better?)
  • Epic levels
  • Avatar levels
  • Epic titles
  • Exploration (and the XP associated with it)
  • Skill practicing (getting better with use, etc.)
  • More areas
  • Customized (more DL-like) score
  • More DL-like who
  • More DL-like whois
  • More DL-like score
  • Hitroll/damroll to attack
  • Defense to Mobility
  • Reflex / Fortitude / Willpower saves
  • Ability to show rolls
  • Deities
  • Party mechanics (roles, attunement, gathering, etc.)
  • Glory points
  • Achievements
  • Spell schools
  • Spell complexities
  • Languages
  • Innate spells
  • Gradually-learned skills
  • Overland map shows all (but 'blacks out' when you can't see further)
  • Dynamically-generated room descriptions on overland map
  • Abyss for map extremities
  • More DL-like inventory (categories, item counts, money count)
  • Open up all classes to all races
  • Show damage in combat

Related

Wiki: Home
Wiki: Overland map

MongoDB Logo MongoDB