From: <sal...@xs...> - 2006-11-15 15:35:03
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Message: 6 Date: Wed, 15 Nov 2006 13:31:48 +0100 From: "Dennis Smit" <den...@gm...> Subject: Re: [Libvisual-devel] API Questions To: "Mailing list for developers" <lib...@li...> Cc: Burkhard Plaum <pl...@ip...> Message-ID: <113...@ma...> Content-Type: text/plain; charset=3DISO-8859-1; format=3Dflowed On 11/15/06, Burkhard Plaum <pl...@ip...> wrote: > Ahh, another thing: Why is VisTime a struct? > > IMO an int64_t (us precision) is better, since it's an arithmetic type. This would be very nice for LiVES. In LiVES I use an int64_t for timing (in units of 10 uS), so I could either pass this straight into libvisual or divide by 10 and pass in. Also my other question - I am going to try this out in code, but I=B4ll a= sk first - is it possible to reuse an audio listener with a succession of visual actors, or do I need to create a new listener each time ? Cheers, Salsaman. |