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From: <sal...@xs...> - 2006-11-15 15:35:03
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Message: 6
Date: Wed, 15 Nov 2006 13:31:48 +0100
From: "Dennis Smit" <den...@gm...>
Subject: Re: [Libvisual-devel] API Questions
To: "Mailing list for developers"
<lib...@li...>
Cc: Burkhard Plaum <pl...@ip...>
Message-ID:
<113...@ma...>
Content-Type: text/plain; charset=3DISO-8859-1; format=3Dflowed
On 11/15/06, Burkhard Plaum <pl...@ip...> wrote:
> Ahh, another thing: Why is VisTime a struct?
>
> IMO an int64_t (us precision) is better, since it's an arithmetic type.
This would be very nice for LiVES. In LiVES I use an int64_t for timing
(in units of 10 uS), so I could either pass this straight into libvisual
or divide by 10 and pass in.
Also my other question - I am going to try this out in code, but I=B4ll a=
sk
first - is it possible to reuse an audio listener with a succession of
visual actors, or do I need to create a new listener each time ?
Cheers,
Salsaman.
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