From: Dennis S. <sy...@yo...> - 2005-02-22 17:43:42
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On Tue, 2005-02-22 at 18:02 +0100, salsaman wrote: > Hi, > just to keep track of things, there are still a couple of outstanding > issues for LiVES/libvisual. First of all, congrats with the new Lives release, and the demo which looks awesome > Flag for actors / fix gforce waveshape hangs > ---------------------------------------------------------- > This is important as it will allow LiVES to use a standard libvisual > package, rather than a cut down one as at present. > There should be a flag which is only set for the following actors: > > corona, gforce, infinite, jakdaw, oinksie, plazma, goom2, JESS > > I think the gforce waveshape issue may be fixed in 0.2.0, at least I've > not had a hang since I've installed the latest version. The offending waveshapes are removed, but I had G-Force hanging a different one a while ago, couldn't reproduce, as ussual. I plan to replace the G-Force VM altogether, somewhere when we're nearing 0.4.0, which is in 4 to 5 months or something ;) I don't understand what you mean by 'a flag' ? If you mean that we should indicate which plugins are good for lives and which not, this is not something to happen in a library, and it's very subjective. > Memory leaks > ------------------- > My testing showed a 100K memory leak in corona, 200K memory leak in > gforce, and a 5MB (!) memory leak in jackdaw. > I think the jackdaw issue may be solved now. (synap ?) Jakdaw is solved in CVS, that was a very huge mistake yeah. For the rest, I need detailed valgrind reports. Leaks can also happen in libraries. > If this is fixed, I can add libvisual back into the autolives (auotmatic > VJing module). This looks amazing, but quickly eats up all memory due to > the fact that libvisual is being inited/deinited quite frequently. Sounds great > Corona Randomisation > ------------------------------ > Just a tiny issue, but corona doesn't seem that random, at least it > always starts off blue. (or should that be red, we never did quite > figure out that RGB/BGR issue ;-) ) Blue yeah, and you're right, will fix it. > Those are my requests for the next release of libvisual, other than > those minor things, it's working amazingly well in LiVES. Good to hear! > Cheers, > Salsaman. Cheers, Dennis |