From: Dennis S. <sy...@yo...> - 2004-09-07 14:34:46
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> There are more libvisual plugins, but they are too many to assign to > keys by default ! > > The only remaining things are: > - how to attach an input to visual_actor_run > - add a new frame source into LiVES to receive generated frames The VisBin is a completely controlled libvisual pipeline but because (of my advice) we're not going to use that (hehe) the way to connect the input to an actor is doing the following it the render function: visual_input_run (input); visual_actor_run (actor, input->audio); Good luck! > Libvisual plugins will be implemented in LiVES as "ephemeral clips", > that is, they will disappear once playback of them stops, unless frames > are recorded. When I'm on adsl again I will checkout all these video/VJ technologies for sure, I always had some VJing usage scenarios regarding libvisual in my head so it's like if the pieces fall together! :). I'm very happy that nowadays specialized frameworks (libvisual/livido) can stream into each other! Cheers, Dennis |