On Tue, 2005-02-22 at 18:02 +0100, salsaman wrote:
> Hi,
> just to keep track of things, there are still a couple of outstanding
> issues for LiVES/libvisual.
First of all, congrats with the new Lives release, and the demo which
looks awesome
> Flag for actors / fix gforce waveshape hangs
> ----------------------------------------------------------
> This is important as it will allow LiVES to use a standard libvisual
> package, rather than a cut down one as at present.
> There should be a flag which is only set for the following actors:
>
> corona, gforce, infinite, jakdaw, oinksie, plazma, goom2, JESS
>
> I think the gforce waveshape issue may be fixed in 0.2.0, at least I've
> not had a hang since I've installed the latest version.
The offending waveshapes are removed, but I had G-Force hanging a
different one a while ago, couldn't reproduce, as ussual.
I plan to replace the G-Force VM altogether, somewhere when we're
nearing 0.4.0, which is in 4 to 5 months or something ;)
I don't understand what you mean by 'a flag' ? If you mean that we
should indicate which plugins are good for lives and which not, this
is not something to happen in a library, and it's very subjective.
> Memory leaks
> -------------------
> My testing showed a 100K memory leak in corona, 200K memory leak in
> gforce, and a 5MB (!) memory leak in jackdaw.
> I think the jackdaw issue may be solved now. (synap ?)
Jakdaw is solved in CVS, that was a very huge mistake yeah.
For the rest, I need detailed valgrind reports. Leaks can also happen
in libraries.
> If this is fixed, I can add libvisual back into the autolives (auotmatic
> VJing module). This looks amazing, but quickly eats up all memory due to
> the fact that libvisual is being inited/deinited quite frequently.
Sounds great
> Corona Randomisation
> ------------------------------
> Just a tiny issue, but corona doesn't seem that random, at least it
> always starts off blue. (or should that be red, we never did quite
> figure out that RGB/BGR issue ;-) )
Blue yeah, and you're right, will fix it.
> Those are my requests for the next release of libvisual, other than
> those minor things, it's working amazingly well in LiVES.
Good to hear!
> Cheers,
> Salsaman.
Cheers,
Dennis
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