While being bored and not in the mood to work on the core i've been
porting the xmms nebulus plugin to libvisual. I'll be releasing
it together with libvisual 0.1.3 snapshot this week. The fully working
port took less than 2 hours, including creating the source tree, so
porting plugins to libvisual can be fairly easy :)
However i want to cleanup the plugin majorly, Make the texture routines
being capable of reading from image data, having it all react better
on sound and put everything in privates. Also i want to look into
fading between scenes instead of the rather abrupt switch that it
does right now. Also it might be an idea to 'import' some
http://rss-glx.sourceforge.net/ screensavers into a gfx effect.
Cheers,
Dennis
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